Revision Difference
Entity:SetMoveType#514604
<function name="SetMoveType" parent="Entity" type="classfunc">⤶
<description>⤶
Sets the entity's move type. This should be called before initializing the physics object on the entity, unless it will override SetMoveType such as <page>Entity:PhysicsInitBox</page>.⤶
⤶
Despite existing on client, it doesn't actually do anything on client.⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="movetype" type="number">The new movetype, see <page>MOVETYPE</page></arg>⤶
</args>⤶
</function>⤶
⤶