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Entity:SetMoveType#514604

<function name="SetMoveType" parent="Entity" type="classfunc">⤶ <description>⤶ Sets the entity's move type. This should be called before initializing the physics object on the entity, unless it will override SetMoveType such as <page>Entity:PhysicsInitBox</page>.⤶ ⤶ Despite existing on client, it doesn't actually do anything on client.⤶ </description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="movetype" type="number">The new movetype, see &lt;page&gt;MOVETYPE&lt;/page&gt;</arg>⤶ </args>⤶ </function>⤶ ⤶