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Enums/MAT#516330

<cat>enum</cat> <enum> <description>Enumerations used in <page>TraceResult</page> and by <page>Entity:GetMaterialType</page>.</description> <items> <item key="MAT_ANTLION" value="65">Antlions</item>⤶ <item key="MAT_BLOODYFLESH" value="66">Similar to MAT_FLESH, only used by "bloodyflesh" surface property, has different impact sound</item> <item key="MAT_CONCRETE" value="67">Concrete</item>⤶ <item key="MAT_DIRT" value="68">Dirt</item>⤶ <item key="MAT_EGGSHELL" value="69">The egg sacs in the antlion tunnels in HL2: EP2</item> <item key="MAT_FLESH" value="70">Flesh</item>⤶ <item key="MAT_GRATE" value="71">Grates, chainlink fences</item> <item key="MAT_ALIENFLESH" value="72">Alien flesh - headcrabs and vortigaunts</item> <item key="MAT_CLIP" value="73">Unused</item>⤶ <item key="MAT_SNOW" value="74">Snow</item>⤶ <item key="MAT_PLASTIC" value="76">Plastic</item>⤶ <item key="MAT_METAL" value="77">Metal</item>⤶ <item key="MAT_SAND" value="78">Sand</item>⤶ <item key="MAT_FOLIAGE" value="79">Plants, only used by the "foliage" surface property</item> <item key="MAT_COMPUTER" value="80">Electronics, only used by "computer" surface property</item> <item key="MAT_SLOSH" value="83">Water, slime</item> <item key="MAT_TILE" value="84">Floor tiles</item> <item key="MAT_GRASS" value="85">Grass</item>⤶ <item key="MAT_VENT" value="86">Metallic vents</item> <item key="MAT_WOOD" value="87">Wood</item>⤶ <item key="MAT_DEFAULT" value="88">Skybox or nodraw texture</item> <item key="MAT_GLASS" value="89">Glass</item>⤶ <item key="MAT_WARPSHIELD" value="90">"wierd-looking jello effect for advisor shield."</item> <item key="MAT_ANTLION" value="6">5|Antlions</item>⤶ <item key="MAT_BLOODYFLESH" value="6">6|Similar to MAT_FLESH, only used by "bloodyflesh" surface property, has different impact sound</item> <item key="MAT_CONCRETE" value="6">7|Concrete</item>⤶ <item key="MAT_DIRT" value="6">8|Dirt</item>⤶ <item key="MAT_EGGSHELL" value="6">9|The egg sacs in the antlion tunnels in HL2: EP2</item> <item key="MAT_FLESH" value="7">0|Flesh</item>⤶ <item key="MAT_GRATE" value="7">1|Grates, chainlink fences</item> <item key="MAT_ALIENFLESH" value="7">2|Alien flesh - headcrabs and vortigaunts</item> <item key="MAT_CLIP" value="7">3|Unused</item>⤶ <item key="MAT_SNOW" value="7">4|Snow</item>⤶ <item key="MAT_PLASTIC" value="7">6|Plastic</item>⤶ <item key="MAT_METAL" value="7">7|Metal</item>⤶ <item key="MAT_SAND" value="7">8|Sand</item>⤶ <item key="MAT_FOLIAGE" value="7">9|Plants, only used by the "foliage" surface property</item> <item key="MAT_COMPUTER" value="8">0|Electronics, only used by "computer" surface property</item> <item key="MAT_SLOSH" value="8">3|Water, slime</item> <item key="MAT_TILE" value="8">4|Floor tiles</item> <item key="MAT_GRASS" value="8">5|Grass</item>⤶ <item key="MAT_VENT" value="8">6|Metallic vents</item> <item key="MAT_WOOD" value="8">7|Wood</item>⤶ <item key="MAT_DEFAULT" value="8">8|Skybox or nodraw texture</item> <item key="MAT_GLASS" value="8">9|Glass</item>⤶ <item key="MAT_WARPSHIELD" value="9">0|"wierd-looking jello effect for advisor shield."</item> </items> </enum>