Revision Difference
GM:FinishMove#563710
<function name="FinishMove" parent="GM" type="hook">
	<description>
Called after <page>GM:Move</page>, applies all the changes from the <page>CMoveData</page> to the player.
See <page>Game Movement</page> for an explanation on the move system.
	</description>
	<realm>Shared</realm>
	<file line="189-L194">gamemodes/base/gamemode/shared.lua</file>⤶
	<predicted>Yes</predicted>
	<args>
		<arg name="ply" type="Player">Player</arg>
		<arg name="mv" type="CMoveData">Movement data</arg>
	</args>
	<rets>
		<ret name="" type="boolean">Return true to suppress default engine behavior, i.e. declare that you have already moved the player according to the move data in a custom way.</ret>
	</rets>
</function>
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