Revision Difference
GM:PlayerButtonUp#527331
<function name="PlayerButtonUp" parent="GM" type="hook">
<ishook>yes</ishook>
<description>Called when a player releases a button.
This will not be called if player has a panel opened with keyboard input enabled, use <page>PANEL:OnKeyCodeReleased</page> instead.
</description>
<realm>Shared</realm>
<predicted>Yes</predicted>
<args>
<arg name="ply" type="Player">Player who released the button</arg>
<arg name="button" type="number">The button, see <page>Enums/BUTTON_CODE</page></arg>
</args>
</function>
<example>
<description>Prints the person who released the key.</description>
<code>
hook.Add( "PlayerButtonDown", "ButtonUpWikiExample", function( ply ) -- we don't need the second argument⤶
print( ply:Nick() .. " released me." )
hook.Add( "PlayerButtonDown", "ButtonUpWikiExample", function( ply, button )⤶
print( ply:Nick() .. " released " .. input.GetKeyName(button) )
end)
</code>
<output>Prints "Arkov Le Chauve released me." to the console.</output> ⤶
⤶
</example></example>