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Global.DropEntityIfHeld#560038

<function name="DropEntityIfHeld" parent="Global" type="libraryfunc"> <description>Drops the specified entity if it is being held by any player with Gravity Gun or +use pickup.</description> <realm>Shared</realm>⤶ <realm>Server</realm>⤶ <args> <arg name="ent" type="Entity">The entity to drop.</arg> </args> </function>