Revision Difference
NPC:SentenceStop#517666
<function name="SentenceStop" parent="NPC" type="classfunc">
<description>
Stops any sounds (speech) the NPC is currently palying.
Equivalent to &lt;pre class="inline"&gt;Entity:EmitSound( "AI_BaseNPC.SentenceStop" )&lt;/pre&gt;
Equivalent to <pre class="inline">Entity:EmitSound( "AI_BaseNPC.SentenceStop" )</pre>
</description>
<realm>Server</realm>
</function>