Revision Difference
PLAYER:SetupDataTables#549591
<function name="SetupDataTables" parent="PLAYER" type="hook">
<ishook>yes</ishook>
<description>Setup the network table accessors.</description>
<realm>Shared</realm>
<predicted>No</predicted>
<file line="31">gamemodes/base/gamemode/player_class/player_default.lua</file>
</function>
<example>
<description>Example usage.</description>
<code>
function PLAYER:SetupDataTables()
self.Player:NetworkVar( "Int", 0, "Money" )
self:NetworkVar( "Int", 0, "Money" )
end
</code>
</example>