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Player:AddDeaths#516005

<function name="AddDeaths" parent="Player" type="classfunc"> <description>Add a certain amount to the player's death count</description> <realm>Server</realm> <args> <arg name="count" type="number">number of deaths to add</arg> </args> </function> ⤶ {{Example⤶ | Description = Adds 2 deaths to player⤶ | Code = Entity( 1 ):AddDeaths( 2 )| Output = Player1 has 2 extra deaths on the scoreboard relative to his old score.}}⤶ <example>⤶ <description>Adds 2 deaths to player</description>⤶ <code>Entity( 1 ):AddDeaths( 2 )</code>⤶ <output>Player1 has 2 extra deaths on the scoreboard relative to his old score.</output>⤶ ⤶ </example>