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Player:SetRenderAngles#551540

<function name="SetRenderAngles" parent="Player" type="classfunc"> <description>Sets the render angles of a player.</description>⤶ <description>Sets the render angles of a player. Value set by this function is reset to player's angles (<page>Entity:GetAngles</page>) right ⤶ after <page>GM:UpdateAnimation</page></description>⤶ <realm>Shared</realm> <args> <arg name="ang" type="Angle">The new render angles to set</arg> </args> </function>