Revision Difference
ProjectedTexture:SetLightWorld#550998
<function name="SetLightWorld" parent="ProjectedTexture" type="classfunc">
<description>Set whenever or not the Texture should light up world geometry.</description>
<realm>Client</realm>
<added>2023.06.21</added>⤶
<added>2023.06.28</added>⤶
<args>
<arg name="lightworld" type="boolean">Set it to `true` if the Texture should light up world geometry.</arg>
</args>
</function>