Revision Difference
Structures/BoneWeight#564569
<structure>⤶
<realm>Shared</realm>⤶
<description>⤶
A <page>table</page> structure representing the amount that a bone's transformation <page>VMatrix</page> should affect its vertex.⤶
⤶
A single vertex may have multiple BoneWeight structures affecting it, but each BoneWeight structure belongs to only one vertex.⤶
⤶
Added to the <page>Structures/MeshVertex</page> by <page>util.GetModelMeshes</page>⤶
⤶
To find a bone's transformation <page>VMatrix</page>, see <page>Entity:GetBoneMatrix</page>⤶
</description>⤶
<fields>⤶
<item name="bone" type="number">⤶
The ID of the bone affecting the vertex.⤶
</item>⤶
<item name="weight" type="number">⤶
A percentage between `0` and `1` indicating how much influence this bone's <page>VMatrix</page> should have on the the vertex.⤶
</item>⤶
</fields>⤶
</structure>