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Structures/BoneWeight#564569

<structure>⤶ <realm>Shared</realm>⤶ <description>⤶ A <page>table</page> structure representing the amount that a bone's transformation <page>VMatrix</page> should affect its vertex.⤶ ⤶ A single vertex may have multiple BoneWeight structures affecting it, but each BoneWeight structure belongs to only one vertex.⤶ ⤶ Added to the <page>Structures/MeshVertex</page> by <page>util.GetModelMeshes</page>⤶ ⤶ To find a bone's transformation <page>VMatrix</page>, see <page>Entity:GetBoneMatrix</page>⤶ </description>⤶ <fields>⤶ <item name="bone" type="number">⤶ The ID of the bone affecting the vertex.⤶ </item>⤶ <item name="weight" type="number">⤶ A percentage between `0` and `1` indicating how much influence this bone's <page>VMatrix</page> should have on the the vertex.⤶ </item>⤶ </fields>⤶ </structure>