Revision Difference
Structures/BoneWeight#566083
<structure>
<realm>Shared</realm>
<description>
A <page>table</page> structure representing the amount that a bone's transformation <page>VMatrix</page> should affect its vertex.
A single vertex may have multiple BoneWeight structures affecting it, but each BoneWeight structure belongs to only one vertex.
Added to the <page>Structures/MeshVertex</page> by <page>util.GetModelMeshes</page>⤶
To find a bone's transformation <page>VMatrix</page>, see <page>Entity:GetBoneMatrix</page>⤶
Added to the <page>Structures/MeshVertex</page> by <page>util.GetModelMeshes</page>.⤶
To find a bone's transformation <page>VMatrix</page>, see <page>Entity:GetBoneMatrix</page>.⤶
</description>
<fields>
<item name="bone" type="number">
The ID of the bone affecting the vertex.
</item>
<item name="weight" type="number">
A percentage between `0` and `1` indicating how much influence this bone's <page>VMatrix</page> should have on the the vertex.
</item>
</fields>
</structure>
Garry's Mod
Rust
Steamworks
Wiki Help