Garry's Mod Wiki

Revision Difference

Structures/BoneWeight#566083

<structure> <realm>Shared</realm> <description> A <page>table</page> structure representing the amount that a bone's transformation <page>VMatrix</page> should affect its vertex. A single vertex may have multiple BoneWeight structures affecting it, but each BoneWeight structure belongs to only one vertex. Added to the <page>Structures/MeshVertex</page> by <page>util.GetModelMeshes</page>⤶ To find a bone's transformation <page>VMatrix</page>, see <page>Entity:GetBoneMatrix</page>⤶ Added to the <page>Structures/MeshVertex</page> by <page>util.GetModelMeshes</page>.⤶ To find a bone's transformation <page>VMatrix</page>, see <page>Entity:GetBoneMatrix</page>.⤶ </description> <fields> <item name="bone" type="number"> The ID of the bone affecting the vertex. </item> <item name="weight" type="number"> A percentage between `0` and `1` indicating how much influence this bone's <page>VMatrix</page> should have on the the vertex. </item> </fields> </structure>