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Structures/CamData#517033

<cat>struct</cat> <structure> <description>Table structure used <page>GM:CalcView</page> and <page>GM:CalcVehicleView</page> hook.</description> <fields>{{StructureField|Vector|origin|The camera's position</fields>⤶ <fields>⤶ <item name="origin" type="Vector">The camera's position</item>⤶ <item name="angles" type="Angle">The camera's angles</item>⤶ <item name="fov" type="number">The camera's FOV</item>⤶ <item name="znear" type="number">Distance to near clipping plane</item>⤶ <item name="zfar" type="number">Distance to far clipping plane</item>⤶ {{StructureField|boolean|drawviewer|Set true to draw local players player model.|false⤶ </fields>⤶ </structure> {{StructureField|Angle|angles|The camera's angles}}{{StructureField|number|fov|The camera's FOV}}{{StructureField|number|znear|Distance to near clipping plane}}{{StructureField|number|zfar|Distance to far clipping plane}}{{StructureField|boolean|drawviewer|Set true to draw local players player model.|false}}{{StructureField|table|ortho|If set, enables orthographic mode. The table has following arguments: {{StructureField|table|ortho|If set, enables orthographic mode. The table has following arguments: * <page>number</page> left * <page>number</page> right * <page>number</page> top * <page>number</page> bottom|nil }} }}