Revision Difference
debugoverlay.Axis#565900
<function name="Axis" parent="debugoverlay" type="libraryfunc">
<description>
Displays an axis indicator at the specified position.
<note>This function will silently fail if the `developer` <page>ConVar</page> is set to `0`.
It is not networked to clients, except for the <page text="listen server host">Player:IsListenServerHost</page>.
It will not work when the game is paused.</note>
</description>
<realm>Shared</realm>
<args>
<arg name="origin" type="Vector">Position origin</arg>⤶
<arg name="ang" type="Angle">Angle of the axis</arg>⤶
<arg name="size" type="number">Size of the axis</arg>⤶
<arg name="lifetime" type="number" default="1">Number of seconds to appear</arg>⤶
<arg name="ignoreZ" type="boolean" default="false">If true, will draw on top of everything; ignoring the Z buffer</arg>⤶
<arg name="origin" type="Vector">Position origin.</arg>⤶
<arg name="ang" type="Angle">Angle of the axis.</arg>⤶
<arg name="size" type="number">Size of the axis.</arg>⤶
<arg name="lifetime" type="number" default="1">Number of seconds to appear.</arg>⤶
<arg name="ignoreZ" type="boolean" default="false">If true, will draw on top of everything; ignoring the Z buffer.</arg>⤶
</args>
</function>
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