Revision Difference
game.BuildAmmoTypes#560404
<function name="BuildAmmoTypes" parent="game" type="libraryfunc">
<description>
<internal>Consider using <page>game.GetAmmoTypes</page> and <page>game.GetAmmoData</page> instead.</internal>
Called by the engine to retrieve the ammo types.
</description>
<realm>Shared</realm>
<file line="43-53">lua/includes/extensions/game.lua</file>
<file line="46-L54">lua/includes/extensions/game.lua</file>
<rets>
<ret name="" type="table">All ammo types registered via <page>game.AddAmmoType</page>, sorted by its name value.</ret>
</rets>
</function>