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game.BuildAmmoTypes#560404

<function name="BuildAmmoTypes" parent="game" type="libraryfunc"> <description> <internal>Consider using <page>game.GetAmmoTypes</page> and <page>game.GetAmmoData</page> instead.</internal> Called by the engine to retrieve the ammo types. </description> <realm>Shared</realm> <file line="43-53">lua/includes/extensions/game.lua</file> <file line="46-L54">lua/includes/extensions/game.lua</file> <rets> <ret name="" type="table">All ammo types registered via <page>game.AddAmmoType</page>, sorted by its name value.</ret> </rets> </function>