Revision Difference
game.GetAmmoForce#515041
<function name="GetAmmoForce" parent="game" type="libraryfunc">⤶
<description>Returns the ammo bullet force that is applied when an entity is hit by a bullet of given ammo type.</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="id" type="number">Ammo ID to retrieve the force of. Starts from 1.</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="number"></ret>⤶
</rets>⤶
</function>⤶
⤶