Revision Difference
game.GetAmmoForce#565993
<function name="GetAmmoForce" parent="game" type="libraryfunc">
<description>Returns the ammo bullet force that is applied when an entity is hit by a bullet of given ammo type.</description>
<realm>Shared</realm>
<args>
<arg name="id" type="number">Ammo ID to retrieve the force of. Starts from 1.</arg>
</args>
<rets>
<ret name="" type="number"></ret>⤶
<ret name="" type="number">The ammo force.</ret>⤶
</rets>
</function>
Garry's Mod
Rust
Steamworks
Wiki Help