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gamemode.Get#566026

<function name="Get" parent="gamemode" type="libraryfunc"> <description><internal></internal> This returns the internally stored gamemode table.</description> <realm>Shared</realm> <file line="66-L68">lua/includes/modules/gamemode.lua</file> <args> <arg name="name" type="string">The name of the gamemode you want to get</arg>⤶ <arg name="name" type="string">The name of the gamemode you want to get.</arg>⤶ </args> <rets> <ret name="" type="table">The gamemode's table</ret>⤶ <ret name="" type="table">The gamemode's table.</ret>⤶ </rets> </function>