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math.randomseed#565580
<function name="randomseed" parent="math" type="libraryfunc">
<description>
Seeds the random number generator. The same seed will guarantee the same sequence of numbers each time with <page>math.random</page>.
For shared random values across predicted realms, use <page>util.SharedRandom</page>.
⤶
<warning>Incorrect usage of this function will affect `all` random numbers in the game.</warning>⤶
⤶
<warning>Usage of this function affects **ALL** random numbers in the game. This means that improper use (such as setting the seed to a static value that doesn't change with time) can negatively affect other addons or the base game.⤶
⤶
It is a good idea to set the seed back to at least something like <page>Global.SysTime</page> in those cases.⤶
</warning>⤶
</description>
<realm>Shared and Menu</realm>
<args>
<arg name="seed" type="number">The new seed</arg>
</args>
</function>
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