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render.Clear#548474

<function name="Clear" parent="render" type="libraryfunc"> <description> Clears the current render target and the specified buffers. <bug issue="2085">This sets the alpha incorrectly for <page>surface</page> draw calls for render targets.</bug> </description> <realm>Client</realm>⤶ <realm>Client and Menu</realm>⤶ <args> <arg name="r" type="number">Red component to clear to.</arg> <arg name="g" type="number">Green component to clear to.</arg> <arg name="b" type="number">Blue component to clear to.</arg> <arg name="a" type="number">Alpha component to clear to.</arg> <arg name="clearDepth" type="boolean" default="false">Clear the depth.</arg> <arg name="clearStencil" type="boolean" default="false">Clear the stencil.</arg> </args> </function>