Revision Difference
render.Clear#548474
<function name="Clear" parent="render" type="libraryfunc">
<description>
Clears the current render target and the specified buffers.
<bug issue="2085">This sets the alpha incorrectly for <page>surface</page> draw calls for render targets.</bug>
</description>
<realm>Client</realm>⤶
<realm>Client and Menu</realm>⤶
<args>
<arg name="r" type="number">Red component to clear to.</arg>
<arg name="g" type="number">Green component to clear to.</arg>
<arg name="b" type="number">Blue component to clear to.</arg>
<arg name="a" type="number">Alpha component to clear to.</arg>
<arg name="clearDepth" type="boolean" default="false">Clear the depth.</arg>
<arg name="clearStencil" type="boolean" default="false">Clear the stencil.</arg>
</args>
</function>