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render.GetMorphTex1#560432

<function name="GetMorphTex1" parent="render" type="libraryfunc"> <realm>Client</realm> <description>Returns the second render target texture that was used internally for Morph post processing effect.⤶ <description>⤶ <internal>You probably want to just use a custom render target. See <page>Global.GetRenderTargetEx</page>.</internal>⤶ ⤶ Returns the second render target texture that was used internally for Morph post processing effect.⤶ See <page>render.GetMorphTex0</page> for more information.. </description> <rets> <ret name="" type="ITexture">The render target texture named `s_pMorphTexture1`.</ret> </rets> </function>