Revision Difference
3D_Rendering_Functions#522302
<cat>removed</cat><cat>Dev</cat>⤶
This page lists all 3D rendering functions. These functions will only work when a <page text="3D rendering context">3D Rendering Hooks</page> is available. Rendering context is only available in the current frame, so you cannot draw things from a timer.⤶
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<note>The list is not generated automatically, some information may be missed</note>⤶
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# See also⤶
<page>cam.Start3D</page>⤶
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<page>3D Rendering Hooks</page>⤶
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<page>2D Rendering Functions</page>⤶
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<page>Render Order</page>⤶
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# Hooks⤶
- <page>cam.Start3D</page>⤶
- <page>cam.Start3D2D</page>⤶
- <page>Entity:DrawModel</page>⤶
- <page>render.DrawBeam</page>⤶
- <page>render.DrawBox</page>⤶
- <page>render.DrawLine</page>⤶
- <page>render.DrawQuad</page>⤶
- <page>render.DrawQuadEasy</page>⤶
- <page>render.DrawSphere</page>⤶
- <page>render.DrawSprite</page>⤶
- <page>render.DrawWireframeBox</page>⤶
- <page>render.DrawWireframeSphere</page>⤶
- <page>render.SetLightmapTexture</page>⤶
- <page>render.SetMaterial</page>⤶
- <page>render.StartBeam</page>