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CMoveData:GetFinalIdealVelocity

<function name="GetFinalIdealVelocity" parent="CMoveData" type="classfunc"> <description> Returns an internal player movement variable `m_outWishVel`. </description> <added>2021.06.09</added> <realm>Shared</realm> <rets> <ret name="idealVel" type="Vector"></ret> </rets> </function>