Revision Difference
CMoveData:SetMoveAngles#513894
<function name="SetMoveAngles" parent="CMoveData" type="classfunc">⤶
<description>⤶
Sets the serverside move angles, making the movement keys act as if player was facing that direction.⤶
⤶
<bug issue="1181">This does nothing clientside.</bug>⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="dir" type="Angle">The aim direction.</arg>⤶
</args>⤶
</function>⤶
⤶