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CTakeDamageInfo#527710

<type name="CTakeDamageInfo" category="classfunc" is="class"> <summary>A class used to store and modify all the data concerning a damage event. An empty CTakeDamageInfo object can be created with <page>Global.DamageInfo</page> List of hooks that this object is passed to: * <page>ENTITY:OnTakeDamage</page> * <page>GM:DoPlayerDeath</page> * <page>GM:EntityTakeDamage</page> * <page>GM:PostEntityTakeDamage</page>⤶ * <page>GM:OnDamagedByExplosion</page> * <page>GM:ScaleNPCDamage</page> * <page>GM:ScalePlayerDamage</page> * <page>NEXTBOT:OnInjured</page> * <page>NEXTBOT:OnKilled</page> * <page>NEXTBOT:OnOtherKilled</page> List of functions that use this object: * <page>util.BlastDamageInfo</page> * <page>Entity:TakeDamageInfo</page> * <page>Entity:TakePhysicsDamage</page> * <page>Entity:DispatchTraceAttack</page></summary> </type>