Revision Difference
DSprite#560750
<panel>
	<name>DSprite</name>
	<parent>DPanel</parent>
	<realm>Client</realm>
	<file line="">lua/vgui/dsprite.lua</file>⤶
	<description>
A panel that draws a sprite on the player's HUD with the given <page>IMaterial</page>, <page>Global.Color</page> and rotation.
A shortcut for this is <page>Global.CreateSprite</page>().
	</description>
</panel>
<example>
	<description>Creates a DSprite with the `sent_ball` material, and sets the color to cyan.</description>
	<code>
local sprite = vgui.Create("DSprite")
sprite:SetMaterial(Material("sprites/sent_ball"))
sprite:SetColor(Color(0, 255, 255))
sprite:Center()
sprite:SetSize(200, 200)
	</code>
	<output>`See Preview above.`</output>
</example>
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