Revision Difference
DTextEntry#517347
<panel>
<parent>TextEntry</parent>
<description>
A form which may be used to display text the player is meant to select and copy or alternately allow them to enter some text of their own . Do note that at least one of your DTextEntry's parents must either be an <page>EditablePanel</page> or derived from it (like a <page>DFrame</page>, for example), else it won't be able to focus and thus be unselectable. You must also call <page>Panel:MakePopup</page> on said panel or the DTextEntry will not work.
<bug issue="1588">This does not clear out previously-pasted text properly.</bug>
</description>
</panel>
<example>
<description>Creates a text entry form that allows you to print messages into the local player's chat window.</description>
<code>
local frame = vgui.Create( "DFrame" )
frame:SetSize( 400, 200 )
frame:Center()
frame:MakePopup()
local TextEntry = vgui.Create( "DTextEntry", frame ) -- create the form as a child of frame
TextEntry:SetPos( 25, 50 )
TextEntry:SetSize( 75, 85 )
TextEntry:SetText( "Placeholder Text" )
TextEntry.OnEnter = function( self )
chat.AddText( self:GetValue() ) -- print the form's text as server text
end
</code>
<output></output>⤶
<output><image src="DTextEntryExample.png"/></output>⤶
</example>
# Methods
* <page>AddHistory</page>
* <page>GetDisabled</page>
* <page>GetDrawBackground</page>
* <page>GetDrawBorder</page>
* <page>GetFont</page>
* <page>GetHighlightColor</page>
* <page>GetHistoryEnabled</page>
* <page>GetTabbingDisabled</page>
* <page>OnKeyCode</page>
* <page>OnLoseFocus</page>
* <page>SetDrawBackground</page>
* <page>SetDrawBorder</page>
* <page>SetHighlightColor</page>
* <page>SetHistoryEnabled</page>
* <page>SetTabbingDisabled</page>
* <page>UpdateConvarValue</page>
* <page>UpdateFromHistory</page>
* <page>UpdateFromMenu</page>