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DTextEntry#517347

<panel> <parent>TextEntry</parent> <description> A form which may be used to display text the player is meant to select and copy or alternately allow them to enter some text of their own . Do note that at least one of your DTextEntry's parents must either be an <page>EditablePanel</page> or derived from it (like a <page>DFrame</page>, for example), else it won't be able to focus and thus be unselectable. You must also call <page>Panel:MakePopup</page> on said panel or the DTextEntry will not work. <bug issue="1588">This does not clear out previously-pasted text properly.</bug> </description> </panel> <example> <description>Creates a text entry form that allows you to print messages into the local player's chat window.</description> <code> local frame = vgui.Create( "DFrame" ) frame:SetSize( 400, 200 ) frame:Center() frame:MakePopup() local TextEntry = vgui.Create( "DTextEntry", frame ) -- create the form as a child of frame TextEntry:SetPos( 25, 50 ) TextEntry:SetSize( 75, 85 ) TextEntry:SetText( "Placeholder Text" ) TextEntry.OnEnter = function( self ) chat.AddText( self:GetValue() ) -- print the form's text as server text end </code> <output></output>⤶ <output><image src="DTextEntryExample.png"/></output>⤶ </example> # Methods * <page>AddHistory</page> * <page>GetDisabled</page> * <page>GetDrawBackground</page> * <page>GetDrawBorder</page> * <page>GetFont</page> * <page>GetHighlightColor</page> * <page>GetHistoryEnabled</page> * <page>GetTabbingDisabled</page> * <page>OnKeyCode</page> * <page>OnLoseFocus</page> * <page>SetDrawBackground</page> * <page>SetDrawBorder</page> * <page>SetHighlightColor</page> * <page>SetHistoryEnabled</page> * <page>SetTabbingDisabled</page> * <page>UpdateConvarValue</page> * <page>UpdateFromHistory</page> * <page>UpdateFromMenu</page>