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ENTITY:OverrideMove

<function name="OverrideMove" parent="ENTITY" type="hook"> <added>2023.12.06</added> <description> Called to completely override NPC movement. This can be used for example for flying NPCs. <note>This hook only exists for `ai` type SENTs.</note> </description> <realm>Server</realm> <args> <arg name="interval" type="number">Time interval for the movement, in seconds. Usually time since last movement.</arg> </args> <rets> <ret name="" type="boolean">Return `true` to disable the default movement code.</ret> </rets> </function>