Revision Difference
ENTITY:SetNPCClass#560229
<function name="SetNPCClass" parent="ENTITY" type="classfunc">
<file line="14">gamemodes/base/entities/entities/base_ai/init.lua</file>⤶
<description>Sets the NPC classification. Internally sets the `m_iClass` variable which is polled by the engine.
<note>This is a helper function only available if your SENT is based on `base_ai`</note></description>
<realm>Server</realm>
<args>
<arg name="classification" type="number">The <page text="CLASS Enum">Enums/CLASS</page></arg>
</args>
</function>