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Entity:CopyBoneMatrix#565738

<function name="CopyBoneMatrix" parent="Entity" type="classfunc"> <description> Same as <page>Entity:GetBoneMatrix</page>, but instead of returning a new matrix object, copies the data to a given matrix. Same as <page>Entity:GetBoneMatrix</page>, but instead of returning a new matrix object, it copies the data to a given matrix. This is measurably faster when accessing bone matrices a lot. </description> <realm>Shared</realm> <added>2025.12.18</added> <args> <arg name="boneID" type="number">The bone ID to retrieve matrix of, starting at index 0.</arg> <arg name="data" type="VMatrix">The matrix to copy the bone matrix to.</arg> </args> </function>