Revision Difference
Entity:GetColor#552063
<function name="GetColor" parent="Entity" type="classfunc">
<description>
Returns the color the entity is set to.
</description>
<realm>Shared</realm>
<file line="167-L176">lua/includes/extensions/entity.lua</file>⤶
<rets>
<ret name="" type="table">The color of the entity as a <page>Color</page>.</ret>
</rets>
</function>
<example>
<code>
for key, ply in ipairs( player.GetAll() ) do -- Loop through all players on the server
local col = ply:GetColor() -- Gets the players color and assigns it to local variable col
print( "Printing " .. ply:Nick() .. "'s color!" ) -- Say we are printing the players name's color
PrintTable( col ) -- Pass col into PrintTable to print to contents of col
end
</code>
<output>Loop through all players, and print their color.</output>
</example>