Revision Difference
Entity:GetName#565583
<function name="GetName" parent="Entity" type="classfunc">
<description>Returns the map/hammer targetname of this entity.</description>⤶
<description>Returns the "targetname" of this entity, typically used in map making and scripting to uniquely identify and target (hence 'targetname') an entity or a group of entities.⤶
⤶
<warning>For players, this function is overwritten by <page>Player:GetName</page>, which returns the player's nick name, not the target name.</warning>⤶
</description>⤶
<realm>Server</realm>
<rets>
<ret name="" type="string">The name of the Entity</ret>
</rets>
</function>
<example>
<description>Prints the name of an entity in console.</description>
<code>
function PrintEntityName( ent )
print( ent:GetName() )
end
</code>
</example>
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