Revision Difference
Entity:IsPlayerHolding#514653
<function name="IsPlayerHolding" parent="Entity" type="classfunc">⤶
<description>⤶
Returns true if the entity is being held by a player. Either by physics gun, gravity gun or use-key (+use).⤶
⤶
<bug issue="2046">If multiple players are holding an object and one drops it, this will return false despite the object still being held.</bug>⤶
</description>⤶
<realm>Server</realm>⤶
<rets>⤶
<ret name="" type="boolean">IsBeingHeld</ret>⤶
</rets>⤶
</function>⤶
⤶