Revision Difference
Entity:ManipulateBonePosition#514675
<function name="ManipulateBonePosition" parent="Entity" type="classfunc">⤶
<description>Sets custom bone offsets.</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="boneID" type="number">Index of the bone you want to manipulate</arg>⤶
<arg name="pos" type="Vector">Position vector to apply




Note that the position is relative to the original bone position, not relative to the world or the entity.</arg>⤶
</args>⤶
</function>⤶
⤶