Garry's Mod Wiki

Revision Difference

Entity:ManipulateBonePosition#546753

<function name="ManipulateBonePosition" parent="Entity" type="classfunc"> <description>Sets custom bone offsets.</description> <realm>Shared</realm> <args> <arg name="boneID" type="number">Index of the bone you want to manipulate.</arg> <arg name="pos" type="Vector">Position vector to apply. Note that the position is relative to the original bone position, not relative to the world or the entity.</arg> <arg name="networking" type="boolean" default="true">boolean to network these changes (if called from server)</arg>⤶ </args> </function>