Garry's Mod Wiki

Revision Difference

Entity:SetFlexWeight#566142

<function name="SetFlexWeight" parent="Entity" type="classfunc"> <description>Sets the weight/value of given flex controller. Setting flex weights spawns an internal networked entity (one per entity face posed) to accommodate networking to clients. <note>Only `96` flex controllers can be set! Flex controllers on models with higher amounts will not be accessible.</note> </description> <realm>Shared</realm> <args> <arg name="flex" type="number">The ID of the flex to modify weight of. The range is between `0` and <page>Entity:GetFlexNum</page> - 1.</arg> <arg name="weight" type="number">The new weight to set. See <page>Entity:GetFlexBounds</page> for the model-defined input range.</arg> </args> </function> ⤶ <example>⤶ <description>Spawns a clientside ragdoll with randomized facial flexes.</description>⤶ <code>⤶ ⤶ concommand.Add( "test_csragdoll_flex", function( ply )⤶ ⤶ local ragdoll = ClientsideRagdoll( "models/player/breen.mdl" )⤶ ragdoll:SetNoDraw( false )⤶ ragdoll:DrawShadow( true )⤶ ragdoll:SetPos( ply:GetPos() )⤶ --print( ragdoll )⤶ ⤶ for i=0,ragdoll:GetFlexNum() do⤶ ragdoll:SetFlexWeight( i, math.Rand( 0, 1 ) * 5 )⤶ //print( ragdoll:GetFlexWeight( i ) )⤶ end⤶ ⤶ end )⤶ </code>⤶ ⤶ </example>