Revision Difference
Entity:SetParentPhysNum#514515
<function name="SetParentPhysNum" parent="Entity" type="classfunc">⤶
<description>⤶
Sets the parent of an entity to another entity with the given physics bone number. Similar to <page>Entity:SetParent</page>, except it is parented to a physbone. This function is useful mainly for ragdolls.⤶
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<note>Despite this function being available server side, it doesn't actually do anything server side.</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="bone" type="number">Physics bone number to attach to. Use 0 for objects with only one physics bone. (See <page>Entity:GetPhysicsObjectNum</page>)</arg>⤶
</args>⤶
</function>⤶
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