Revision Difference
Entity:SetShouldPlayPickupSound#547799
<function name="SetShouldPlayPickupSound" parent="Entity" type="classfunc">
<description>Sets whether or not the entity should make a physics contact sound when it's been picked up by a player.</description>
<realm>Shared</realm>
<file line="11-L13">lua/includes/extensions/entity.lua</file>⤶
<args>
<arg name="playsound" type="boolean" default="false">True to play the pickup sound, false otherwise.</arg>
</args>
</function>
<example>
<description>Enable pickup sound on all entities.</description>
<code>
function GM:OnEntityCreated(ent)
ent:SetShouldPlayPickupSound(true)
end
</code>
</example>