Revision Difference
Entity:Weapon_SetActivity#518932
<function name="Weapon_SetActivity" parent="Entity" type="classfunc">
<description>
Sets the activity of the entity's active weapon.
<note>This does nothing on the client.</note>
<note>Only works for CBaseCombatCharacter entities, which includes players and NPCs.</note>
</description>
<realm>Shared</realm>
<args>
<arg name="act" type="number">Activity number. See <page>ACT</page>.</arg>
<arg name="act" type="number">Activity number. See <page>Enums/ACT</page>.</arg>
<arg name="duration" type="number">How long the animation should take in seconds.</arg>
</args>
</function>