Revision Difference
Enums/ACT#516277
<cat>enum</cat>
<enumeration>⤶
<enum>⤶
<description>
Enumerations used by functions like <page>Weapon:SendWeaponAnim</page> & <page>Entity:SelectWeightedSequence</page>.
<bug issue="3075">Category=No|Some activity enums are unlisted since they do not exist as variables in-game, but still link to existing player animations.</bug>
</description>
<fields><item key="ACT_INVALID" value="-1</fields>⤶
⤶
</enumeration>⤶
<items><item key="ACT_INVALID" value="-1</items>⤶
⤶
</enum>⤶
{{EnumField">ACT_RESET|0</item>
<item key="ACT_IDLE" value="1}}
{{EnumField">ACT_TRANSITION|2</item>
<item key="ACT_COVER" value="3}}
{{EnumField">ACT_COVER_MED|4</item>
<item key="ACT_COVER_LOW" value="5}}
{{EnumField">ACT_WALK|6</item>
<item key="ACT_WALK_AIM" value="7}}
{{EnumField">ACT_WALK_CROUCH|8</item>
<item key="ACT_WALK_CROUCH_AIM" value="9}}
{{EnumField">ACT_RUN|10</item>
<item key="ACT_RUN_AIM" value="11}}
{{EnumField">ACT_RUN_CROUCH|12</item>
<item key="ACT_RUN_CROUCH_AIM" value="13}}
{{EnumField">ACT_RUN_PROTECTED|14</item>
<item key="ACT_SCRIPT_CUSTOM_MOVE" value="15}}
{{EnumField">ACT_RANGE_ATTACK1|16</item>
<item key="ACT_RANGE_ATTACK2" value="17}}
{{EnumField">ACT_RANGE_ATTACK1_LOW|18</item>
<item key="ACT_RANGE_ATTACK2_LOW" value="19}}
{{EnumField">ACT_DIESIMPLE|20</item>
<item key="ACT_DIEBACKWARD" value="21}}
{{EnumField">ACT_DIEFORWARD|22</item>
<item key="ACT_DIEVIOLENT" value="23}}
{{EnumField">ACT_DIERAGDOLL|24</item>
<item key="ACT_FLY" value="25}}
{{EnumField">ACT_HOVER|26</item>
<item key="ACT_GLIDE" value="27}}
{{EnumField">ACT_SWIM|28</item>
<item key="ACT_SWIM_IDLE" value="29}}
{{EnumField">ACT_JUMP|30</item>
<item key="ACT_HOP" value="31}}
{{EnumField">ACT_LEAP|32</item>
<item key="ACT_LAND" value="33}}
{{EnumField">ACT_CLIMB_UP|34</item>
<item key="ACT_CLIMB_DOWN" value="35}}
{{EnumField">ACT_CLIMB_DISMOUNT|36</item>
<item key="ACT_SHIPLADDER_UP" value="37}}
{{EnumField">ACT_SHIPLADDER_DOWN|38</item>
<item key="ACT_STRAFE_LEFT" value="39}}
{{EnumField">ACT_STRAFE_RIGHT|40</item>
<item key="ACT_ROLL_LEFT" value="41}}
{{EnumField">ACT_ROLL_RIGHT|42</item>
<item key="ACT_TURN_LEFT" value="43}}
{{EnumField">ACT_TURN_RIGHT|44</item>
<item key="ACT_CROUCH" value="45}}
{{EnumField">ACT_CROUCHIDLE|46</item>
<item key="ACT_STAND" value="47}}
{{EnumField">ACT_USE|48</item>
<item key="ACT_SIGNAL1" value="49}}
{{EnumField">ACT_SIGNAL2|50</item>
<item key="ACT_SIGNAL3" value="51}}
{{EnumField">ACT_SIGNAL_ADVANCE|52</item>
<item key="ACT_SIGNAL_FORWARD" value="53}}
{{EnumField">ACT_SIGNAL_GROUP|54</item>
<item key="ACT_SIGNAL_HALT" value="55}}
{{EnumField">ACT_SIGNAL_LEFT|56</item>
<item key="ACT_SIGNAL_RIGHT" value="57}}
{{EnumField">ACT_SIGNAL_TAKECOVER|58</item>
<item key="ACT_LOOKBACK_RIGHT" value="59}}
{{EnumField">ACT_LOOKBACK_LEFT|60</item>
<item key="ACT_COWER" value="61}}
{{EnumField">ACT_SMALL_FLINCH|62</item>
<item key="ACT_BIG_FLINCH" value="63}}
{{EnumField">ACT_MELEE_ATTACK1|64</item>
<item key="ACT_MELEE_ATTACK2" value="65}}
{{EnumField">ACT_RELOAD|66</item>
<item key="ACT_RELOAD_START" value="67}}
{{EnumField">ACT_RELOAD_FINISH|68</item>
<item key="ACT_RELOAD_LOW" value="69}}
{{EnumField">ACT_ARM|70</item>
<item key="ACT_DISARM" value="71}}
{{EnumField">ACT_DROP_WEAPON|72</item>
<item key="ACT_DROP_WEAPON_SHOTGUN" value="73}}
{{EnumField">ACT_PICKUP_GROUND|74</item>
<item key="ACT_PICKUP_RACK" value="75}}
{{EnumField">ACT_IDLE_ANGRY|76</item>
<item key="ACT_IDLE_RELAXED" value="77}}
{{EnumField">ACT_IDLE_STIMULATED|78</item>
<item key="ACT_IDLE_AGITATED" value="79}}
{{EnumField">ACT_IDLE_STEALTH|80</item>
<item key="ACT_IDLE_HURT" value="81}}
{{EnumField">ACT_WALK_RELAXED|82</item>
<item key="ACT_WALK_STIMULATED" value="83}}
{{EnumField">ACT_WALK_AGITATED|84</item>
<item key="ACT_WALK_STEALTH" value="85}}
{{EnumField">ACT_RUN_RELAXED|86</item>
<item key="ACT_RUN_STIMULATED" value="87}}
{{EnumField">ACT_RUN_AGITATED|88</item>
<item key="ACT_RUN_STEALTH" value="89}}
{{EnumField">ACT_IDLE_AIM_RELAXED|90</item>
<item key="ACT_IDLE_AIM_STIMULATED" value="91}}
{{EnumField">ACT_IDLE_AIM_AGITATED|92</item>
<item key="ACT_IDLE_AIM_STEALTH" value="93}}
{{EnumField">ACT_WALK_AIM_RELAXED|94</item>
<item key="ACT_WALK_AIM_STIMULATED" value="95}}
{{EnumField">ACT_WALK_AIM_AGITATED|96</item>
<item key="ACT_WALK_AIM_STEALTH" value="97}}
{{EnumField">ACT_RUN_AIM_RELAXED|98</item>
<item key="ACT_RUN_AIM_STIMULATED" value="99}}
{{EnumField">ACT_RUN_AIM_AGITATED|100</item>
<item key="ACT_RUN_AIM_STEALTH" value="101}}
{{EnumField">ACT_CROUCHIDLE_STIMULATED|102</item>
<item key="ACT_CROUCHIDLE_AIM_STIMULATED" value="103}}
{{EnumField">ACT_CROUCHIDLE_AGITATED|104</item>
<item key="ACT_WALK_HURT" value="105}}
{{EnumField">ACT_RUN_HURT|106</item>
<item key="ACT_SPECIAL_ATTACK1" value="107}}
{{EnumField">ACT_SPECIAL_ATTACK2|108</item>
<item key="ACT_COMBAT_IDLE" value="109}}
{{EnumField">ACT_WALK_SCARED|110</item>
<item key="ACT_RUN_SCARED" value="111}}
{{EnumField">ACT_VICTORY_DANCE|112</item>
<item key="ACT_DIE_HEADSHOT" value="113}}
{{EnumField">ACT_DIE_CHESTSHOT|114</item>
<item key="ACT_DIE_GUTSHOT" value="115}}
{{EnumField">ACT_DIE_BACKSHOT|116</item>
<item key="ACT_FLINCH_HEAD" value="117}}
{{EnumField">ACT_FLINCH_CHEST|118</item>
<item key="ACT_FLINCH_STOMACH" value="119}}
{{EnumField">ACT_FLINCH_LEFTARM|120</item>
<item key="ACT_FLINCH_RIGHTARM" value="121}}
{{EnumField">ACT_FLINCH_LEFTLEG|122</item>
<item key="ACT_FLINCH_RIGHTLEG" value="123}}
{{EnumField">ACT_FLINCH_PHYSICS|124</item>
<item key="ACT_IDLE_ON_FIRE" value="125}}
{{EnumField">ACT_WALK_ON_FIRE|126</item>
<item key="ACT_RUN_ON_FIRE" value="127}}
{{EnumField">ACT_RAPPEL_LOOP|128</item>
<item key="ACT_180_LEFT" value="129}}
{{EnumField">ACT_180_RIGHT|130</item>
<item key="ACT_90_LEFT" value="131}}
{{EnumField">ACT_90_RIGHT|132</item>
<item key="ACT_STEP_LEFT" value="133}}
{{EnumField">ACT_STEP_RIGHT|134</item>
<item key="ACT_STEP_BACK" value="135}}
{{EnumField">ACT_STEP_FORE|136</item>
<item key="ACT_GESTURE_RANGE_ATTACK1" value="137}}
{{EnumField">ACT_GESTURE_RANGE_ATTACK2|138</item>
<item key="ACT_GESTURE_MELEE_ATTACK1" value="139}}
{{EnumField">ACT_GESTURE_MELEE_ATTACK2|140</item>
<item key="ACT_GESTURE_RANGE_ATTACK1_LOW" value="141}}
{{EnumField">ACT_GESTURE_RANGE_ATTACK2_LOW|142</item>
<item key="ACT_MELEE_ATTACK_SWING_GESTURE" value="143}}
{{EnumField">ACT_GESTURE_SMALL_FLINCH|144</item>
<item key="ACT_GESTURE_BIG_FLINCH" value="145}}
{{EnumField">ACT_GESTURE_FLINCH_BLAST|146</item>
<item key="ACT_GESTURE_FLINCH_BLAST_SHOTGUN" value="147}}
{{EnumField">ACT_GESTURE_FLINCH_BLAST_DAMAGED|148</item>
<item key="ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN" value="149}}
{{EnumField">ACT_GESTURE_FLINCH_HEAD|150</item>
<item key="ACT_GESTURE_FLINCH_CHEST" value="151}}
{{EnumField">ACT_GESTURE_FLINCH_STOMACH|152</item>
<item key="ACT_GESTURE_FLINCH_LEFTARM" value="153}}
{{EnumField">ACT_GESTURE_FLINCH_RIGHTARM|154</item>
<item key="ACT_GESTURE_FLINCH_LEFTLEG" value="155}}
{{EnumField">ACT_GESTURE_FLINCH_RIGHTLEG|156</item>
<item key="ACT_GESTURE_TURN_LEFT" value="157}}
{{EnumField">ACT_GESTURE_TURN_RIGHT|158</item>
<item key="ACT_GESTURE_TURN_LEFT45" value="159}}
{{EnumField">ACT_GESTURE_TURN_RIGHT45|160</item>
<item key="ACT_GESTURE_TURN_LEFT90" value="161}}
{{EnumField">ACT_GESTURE_TURN_RIGHT90|162</item>
<item key="ACT_GESTURE_TURN_LEFT45_FLAT" value="163}}
{{EnumField">ACT_GESTURE_TURN_RIGHT45_FLAT|164</item>
<item key="ACT_GESTURE_TURN_LEFT90_FLAT" value="165}}
{{EnumField">ACT_GESTURE_TURN_RIGHT90_FLAT|166</item>
<item key="ACT_BARNACLE_HIT" value="167}}
{{EnumField">ACT_BARNACLE_PULL|168</item>
<item key="ACT_BARNACLE_CHOMP" value="169}}
{{EnumField">ACT_BARNACLE_CHEW|170</item>
<item key="ACT_DO_NOT_DISTURB" value="171}}
{{EnumField">ACT_VM_DRAW|172</item>
<item key="ACT_VM_HOLSTER" value="173}}
{{EnumField">ACT_VM_IDLE|174</item>
<item key="ACT_VM_FIDGET" value="175}}
{{EnumField">ACT_VM_PULLBACK|176</item>
<item key="ACT_VM_PULLBACK_HIGH" value="177}}
{{EnumField">ACT_VM_PULLBACK_LOW|178</item>
<item key="ACT_VM_THROW" value="179}}
{{EnumField">ACT_VM_PULLPIN|180</item>
<item key="ACT_VM_PRIMARYATTACK" value="181}}
{{EnumField">ACT_VM_SECONDARYATTACK|182</item>
<item key="ACT_VM_RELOAD" value="183}}
{{EnumField">ACT_VM_DRYFIRE|186</item>
<item key="ACT_VM_HITLEFT" value="187}}
{{EnumField">ACT_VM_HITLEFT2|188</item>
<item key="ACT_VM_HITRIGHT" value="189}}
{{EnumField">ACT_VM_HITRIGHT2|190</item>
<item key="ACT_VM_HITCENTER" value="191}}
{{EnumField">ACT_VM_HITCENTER2|192</item>
<item key="ACT_VM_MISSLEFT" value="193}}
{{EnumField">ACT_VM_MISSLEFT2|194</item>
<item key="ACT_VM_MISSRIGHT" value="195}}
{{EnumField">ACT_VM_MISSRIGHT2|196</item>
<item key="ACT_VM_MISSCENTER" value="197}}
{{EnumField">ACT_VM_MISSCENTER2|198</item>
<item key="ACT_VM_HAULBACK" value="199}}
{{EnumField">ACT_VM_SWINGHARD|200</item>
<item key="ACT_VM_SWINGMISS" value="201}}
{{EnumField">ACT_VM_SWINGHIT|202</item>
<item key="ACT_VM_IDLE_TO_LOWERED" value="203}}
{{EnumField">ACT_VM_IDLE_LOWERED|204</item>
<item key="ACT_VM_LOWERED_TO_IDLE" value="205}}
{{EnumField">ACT_VM_RECOIL1|206</item>
<item key="ACT_VM_RECOIL2" value="207}}
{{EnumField">ACT_VM_RECOIL3|208</item>
<item key="ACT_VM_PICKUP" value="209}}
{{EnumField">ACT_VM_RELEASE|210</item>
<item key="ACT_VM_ATTACH_SILENCER" value="211}}
{{EnumField">ACT_VM_DETACH_SILENCER|212</item>
<item key="ACT_SLAM_STICKWALL_IDLE" value="229}}
{{EnumField">ACT_SLAM_STICKWALL_ND_IDLE|230</item>
<item key="ACT_SLAM_STICKWALL_ATTACH" value="231}}
{{EnumField">ACT_SLAM_STICKWALL_ATTACH2|232</item>
<item key="ACT_SLAM_STICKWALL_ND_ATTACH" value="233}}
{{EnumField">ACT_SLAM_STICKWALL_ND_ATTACH2|234</item>
<item key="ACT_SLAM_STICKWALL_DETONATE" value="235}}
{{EnumField">ACT_SLAM_STICKWALL_DETONATOR_HOLSTER|236</item>
<item key="ACT_SLAM_STICKWALL_DRAW" value="237}}
{{EnumField">ACT_SLAM_STICKWALL_ND_DRAW|238</item>
<item key="ACT_SLAM_STICKWALL_TO_THROW" value="239}}
{{EnumField">ACT_SLAM_STICKWALL_TO_THROW_ND|240</item>
<item key="ACT_SLAM_STICKWALL_TO_TRIPMINE_ND" value="241}}
{{EnumField">ACT_SLAM_THROW_IDLE|242</item>
<item key="ACT_SLAM_THROW_ND_IDLE" value="243}}
{{EnumField">ACT_SLAM_THROW_THROW|244</item>
<item key="ACT_SLAM_THROW_THROW2" value="245}}
{{EnumField">ACT_SLAM_THROW_THROW_ND|246</item>
<item key="ACT_SLAM_THROW_THROW_ND2" value="247}}
{{EnumField">ACT_SLAM_THROW_DRAW|248</item>
<item key="ACT_SLAM_THROW_ND_DRAW" value="249}}
{{EnumField">ACT_SLAM_THROW_TO_STICKWALL|250</item>
<item key="ACT_SLAM_THROW_TO_STICKWALL_ND" value="251}}
{{EnumField">ACT_SLAM_THROW_DETONATE|252</item>
<item key="ACT_SLAM_THROW_DETONATOR_HOLSTER" value="253}}
{{EnumField">ACT_SLAM_THROW_TO_TRIPMINE_ND|254</item>
<item key="ACT_SLAM_TRIPMINE_IDLE" value="255}}
{{EnumField">ACT_SLAM_TRIPMINE_DRAW|256</item>
<item key="ACT_SLAM_TRIPMINE_ATTACH" value="257}}
{{EnumField">ACT_SLAM_TRIPMINE_ATTACH2|258</item>
<item key="ACT_SLAM_TRIPMINE_TO_STICKWALL_ND" value="259}}
{{EnumField">ACT_SLAM_TRIPMINE_TO_THROW_ND|260</item>
<item key="ACT_SLAM_DETONATOR_IDLE" value="261}}
{{EnumField">ACT_SLAM_DETONATOR_DRAW|262</item>
<item key="ACT_SLAM_DETONATOR_DETONATE" value="263}}
{{EnumField">ACT_SLAM_DETONATOR_HOLSTER|264</item>
<item key="ACT_SLAM_DETONATOR_STICKWALL_DRAW" value="265}}
{{EnumField">ACT_SLAM_DETONATOR_THROW_DRAW|266</item>
<item key="ACT_SHOTGUN_RELOAD_START" value="267}}
{{EnumField">ACT_SHOTGUN_RELOAD_FINISH|268</item>
<item key="ACT_SHOTGUN_PUMP" value="269}}
{{EnumField">ACT_SMG2_IDLE2|270</item>
<item key="ACT_SMG2_FIRE2" value="271}}
{{EnumField">ACT_SMG2_DRAW2|272</item>
<item key="ACT_SMG2_RELOAD2" value="273}}
{{EnumField">ACT_SMG2_DRYFIRE2|274</item>
<item key="ACT_SMG2_TOAUTO" value="275}}
{{EnumField">ACT_SMG2_TOBURST|276</item>
<item key="ACT_PHYSCANNON_UPGRADE" value="277}}
{{EnumField">ACT_RANGE_ATTACK_AR1|278</item>
<item key="ACT_RANGE_ATTACK_AR2" value="279}}
{{EnumField">ACT_RANGE_ATTACK_AR2_LOW|280</item>
<item key="ACT_RANGE_ATTACK_AR2_GRENADE" value="281}}
{{EnumField">ACT_RANGE_ATTACK_HMG1|282</item>
<item key="ACT_RANGE_ATTACK_ML" value="283}}
{{EnumField">ACT_RANGE_ATTACK_SMG1|284</item>
<item key="ACT_RANGE_ATTACK_SMG1_LOW" value="285}}
{{EnumField">ACT_RANGE_ATTACK_SMG2|286</item>
<item key="ACT_RANGE_ATTACK_SHOTGUN" value="287}}
{{EnumField">ACT_RANGE_ATTACK_SHOTGUN_LOW|288</item>
<item key="ACT_RANGE_ATTACK_PISTOL" value="289}}
{{EnumField">ACT_RANGE_ATTACK_PISTOL_LOW|290</item>
<item key="ACT_RANGE_ATTACK_SLAM" value="291}}
{{EnumField">ACT_RANGE_ATTACK_TRIPWIRE|292</item>
<item key="ACT_RANGE_ATTACK_THROW" value="293}}
{{EnumField">ACT_RANGE_ATTACK_SNIPER_RIFLE|294</item>
<item key="ACT_RANGE_ATTACK_RPG" value="295}}
{{EnumField">ACT_MELEE_ATTACK_SWING|296</item>
<item key="ACT_RANGE_AIM_LOW" value="297}}
{{EnumField">ACT_RANGE_AIM_SMG1_LOW|298</item>
<item key="ACT_RANGE_AIM_PISTOL_LOW" value="299}}
{{EnumField">ACT_RANGE_AIM_AR2_LOW|300</item>
<item key="ACT_COVER_PISTOL_LOW" value="301}}
{{EnumField">ACT_COVER_SMG1_LOW|302</item>
<item key="ACT_GESTURE_RANGE_ATTACK_AR1" value="303}}
{{EnumField">ACT_GESTURE_RANGE_ATTACK_AR2|304</item>
<item key="ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE" value="305}}
{{EnumField">ACT_GESTURE_RANGE_ATTACK_HMG1|306</item>
<item key="ACT_GESTURE_RANGE_ATTACK_ML" value="307}}
{{EnumField">ACT_GESTURE_RANGE_ATTACK_SMG1|308</item>
<item key="ACT_GESTURE_RANGE_ATTACK_SMG1_LOW" value="309}}
{{EnumField">ACT_GESTURE_RANGE_ATTACK_SMG2|310</item>
<item key="ACT_GESTURE_RANGE_ATTACK_SHOTGUN" value="311}}
{{EnumField">ACT_GESTURE_RANGE_ATTACK_PISTOL|312</item>
<item key="ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW" value="313}}
{{EnumField">ACT_GESTURE_RANGE_ATTACK_SLAM|314</item>
<item key="ACT_GESTURE_RANGE_ATTACK_TRIPWIRE" value="315}}
{{EnumField">ACT_GESTURE_RANGE_ATTACK_THROW|316</item>
<item key="ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE" value="317}}
{{EnumField">ACT_GESTURE_MELEE_ATTACK_SWING|318</item>
<item key="ACT_IDLE_RIFLE" value="319}}
{{EnumField">ACT_IDLE_SMG1|320</item>
<item key="ACT_IDLE_ANGRY_SMG1" value="321}}
{{EnumField">ACT_IDLE_PISTOL|322</item>
<item key="ACT_IDLE_ANGRY_PISTOL" value="323}}
{{EnumField">ACT_IDLE_ANGRY_SHOTGUN|324</item>
<item key="ACT_IDLE_STEALTH_PISTOL" value="325}}
{{EnumField">ACT_IDLE_PACKAGE|326</item>
<item key="ACT_WALK_PACKAGE" value="327}}
{{EnumField">ACT_IDLE_SUITCASE|328</item>
<item key="ACT_WALK_SUITCASE" value="329}}
{{EnumField">ACT_IDLE_SMG1_RELAXED|330</item>
<item key="ACT_IDLE_SMG1_STIMULATED" value="331}}
{{EnumField">ACT_WALK_RIFLE_RELAXED|332</item>
<item key="ACT_RUN_RIFLE_RELAXED" value="333}}
{{EnumField">ACT_WALK_RIFLE_STIMULATED|334</item>
<item key="ACT_RUN_RIFLE_STIMULATED" value="335}}
{{EnumField">ACT_IDLE_AIM_RIFLE_STIMULATED|336</item>
<item key="ACT_WALK_AIM_RIFLE_STIMULATED" value="337}}
{{EnumField">ACT_RUN_AIM_RIFLE_STIMULATED|338</item>
<item key="ACT_IDLE_SHOTGUN_RELAXED" value="339}}
{{EnumField">ACT_IDLE_SHOTGUN_STIMULATED|340</item>
<item key="ACT_IDLE_SHOTGUN_AGITATED" value="341}}
{{EnumField">ACT_WALK_ANGRY|342</item>
<item key="ACT_POLICE_HARASS1" value="343}}
{{EnumField">ACT_POLICE_HARASS2|344</item>
<item key="ACT_IDLE_MANNEDGUN" value="345}}
{{EnumField">ACT_IDLE_MELEE|346</item>
<item key="ACT_IDLE_ANGRY_MELEE" value="347}}
{{EnumField">ACT_IDLE_RPG_RELAXED|348</item>
<item key="ACT_IDLE_RPG" value="349}}
{{EnumField">ACT_IDLE_ANGRY_RPG|350</item>
<item key="ACT_COVER_LOW_RPG" value="351}}
{{EnumField">ACT_WALK_RPG|352</item>
<item key="ACT_RUN_RPG" value="353}}
{{EnumField">ACT_WALK_CROUCH_RPG|354</item>
<item key="ACT_RUN_CROUCH_RPG" value="355}}
{{EnumField">ACT_WALK_RPG_RELAXED|356</item>
<item key="ACT_RUN_RPG_RELAXED" value="357}}
{{EnumField">ACT_WALK_RIFLE|358</item>
<item key="ACT_WALK_AIM_RIFLE" value="359}}
{{EnumField">ACT_WALK_CROUCH_RIFLE|360</item>
<item key="ACT_WALK_CROUCH_AIM_RIFLE" value="361}}
{{EnumField">ACT_RUN_RIFLE|362</item>
<item key="ACT_RUN_AIM_RIFLE" value="363}}
{{EnumField">ACT_RUN_CROUCH_RIFLE|364</item>
<item key="ACT_RUN_CROUCH_AIM_RIFLE" value="365}}
{{EnumField">ACT_RUN_STEALTH_PISTOL|366</item>
<item key="ACT_WALK_AIM_SHOTGUN" value="367}}
{{EnumField">ACT_RUN_AIM_SHOTGUN|368</item>
<item key="ACT_WALK_PISTOL" value="369}}
{{EnumField">ACT_RUN_PISTOL|370</item>
<item key="ACT_WALK_AIM_PISTOL" value="371}}
{{EnumField">ACT_RUN_AIM_PISTOL|372</item>
<item key="ACT_WALK_STEALTH_PISTOL" value="373}}
{{EnumField">ACT_WALK_AIM_STEALTH_PISTOL|374</item>
<item key="ACT_RUN_AIM_STEALTH_PISTOL" value="375}}
{{EnumField">ACT_RELOAD_PISTOL|376</item>
<item key="ACT_RELOAD_PISTOL_LOW" value="377}}
{{EnumField">ACT_RELOAD_SMG1|378</item>
<item key="ACT_RELOAD_SMG1_LOW" value="379}}
{{EnumField">ACT_RELOAD_SHOTGUN|380</item>
<item key="ACT_RELOAD_SHOTGUN_LOW" value="381}}
{{EnumField">ACT_GESTURE_RELOAD|382</item>
<item key="ACT_GESTURE_RELOAD_PISTOL" value="383}}
{{EnumField">ACT_GESTURE_RELOAD_SMG1|384</item>
<item key="ACT_GESTURE_RELOAD_SHOTGUN" value="385}}
{{EnumField">ACT_BUSY_LEAN_LEFT|386</item>
<item key="ACT_BUSY_LEAN_LEFT_ENTRY" value="387}}
{{EnumField">ACT_BUSY_LEAN_LEFT_EXIT|388</item>
<item key="ACT_BUSY_LEAN_BACK" value="389}}
{{EnumField">ACT_BUSY_LEAN_BACK_ENTRY|390</item>
<item key="ACT_BUSY_LEAN_BACK_EXIT" value="391}}
{{EnumField">ACT_BUSY_SIT_GROUND|392</item>
<item key="ACT_BUSY_SIT_GROUND_ENTRY" value="393}}
{{EnumField">ACT_BUSY_SIT_GROUND_EXIT|394</item>
<item key="ACT_BUSY_SIT_CHAIR" value="395}}
{{EnumField">ACT_BUSY_SIT_CHAIR_ENTRY|396</item>
<item key="ACT_BUSY_SIT_CHAIR_EXIT" value="397}}
{{EnumField">ACT_BUSY_STAND|398</item>
<item key="ACT_BUSY_QUEUE" value="399}}
{{EnumField">ACT_DUCK_DODGE|400</item>
<item key="ACT_DIE_BARNACLE_SWALLOW" value="401}}
{{EnumField">ACT_GESTURE_BARNACLE_STRANGLE|402</item>
<item key="ACT_PHYSCANNON_DETACH" value="403}}
{{EnumField">ACT_PHYSCANNON_ANIMATE|404</item>
<item key="ACT_PHYSCANNON_ANIMATE_PRE" value="405}}
{{EnumField">ACT_PHYSCANNON_ANIMATE_POST|406</item>
<item key="ACT_DIE_FRONTSIDE" value="407}}
{{EnumField">ACT_DIE_RIGHTSIDE|408</item>
<item key="ACT_DIE_BACKSIDE" value="409}}
{{EnumField">ACT_DIE_LEFTSIDE|410</item>
<item key="ACT_OPEN_DOOR" value="411}}
{{EnumField">ACT_DI_ALYX_ZOMBIE_MELEE|412</item>
<item key="ACT_DI_ALYX_ZOMBIE_TORSO_MELEE" value="413}}
{{EnumField">ACT_DI_ALYX_HEADCRAB_MELEE|414</item>
<item key="ACT_DI_ALYX_ANTLION" value="415}}
{{EnumField">ACT_DI_ALYX_ZOMBIE_SHOTGUN64|416</item>
<item key="ACT_DI_ALYX_ZOMBIE_SHOTGUN26" value="417}}
{{EnumField">ACT_READINESS_RELAXED_TO_STIMULATED|418</item>
<item key="ACT_READINESS_RELAXED_TO_STIMULATED_WALK" value="419}}
{{EnumField">ACT_READINESS_AGITATED_TO_STIMULATED|420</item>
<item key="ACT_READINESS_STIMULATED_TO_RELAXED" value="421}}
{{EnumField">ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED|422</item>
<item key="ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED_WALK" value="423}}
{{EnumField">ACT_READINESS_PISTOL_AGITATED_TO_STIMULATED|424</item>
<item key="ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED" value="425}}
{{EnumField">ACT_IDLE_CARRY|426</item>
<item key="ACT_WALK_CARRY" value="427}}
{{EnumField">ACT_STARTDYING|428</item>
<item key="ACT_DYINGLOOP" value="429}}
{{EnumField">ACT_DYINGTODEAD|430</item>
<item key="ACT_RIDE_MANNED_GUN" value="431}}
{{EnumField">ACT_VM_SPRINT_ENTER|432</item>
<item key="ACT_VM_SPRINT_IDLE" value="433}}
{{EnumField">ACT_VM_SPRINT_LEAVE|434</item>
<item key="ACT_FIRE_START" value="435}}
{{EnumField">ACT_FIRE_LOOP|436</item>
<item key="ACT_FIRE_END" value="437}}
{{EnumField">ACT_CROUCHING_GRENADEIDLE|438</item>
<item key="ACT_CROUCHING_GRENADEREADY" value="439}}
{{EnumField">ACT_CROUCHING_PRIMARYATTACK|440</item>
<item key="ACT_OVERLAY_GRENADEIDLE" value="441}}
{{EnumField">ACT_OVERLAY_GRENADEREADY|442</item>
<item key="ACT_OVERLAY_PRIMARYATTACK" value="443}}
{{EnumField">ACT_OVERLAY_SHIELD_UP|444</item>
<item key="ACT_OVERLAY_SHIELD_DOWN" value="445}}
{{EnumField">ACT_OVERLAY_SHIELD_UP_IDLE|446</item>
<item key="ACT_OVERLAY_SHIELD_ATTACK" value="447}}
{{EnumField">ACT_OVERLAY_SHIELD_KNOCKBACK|448</item>
<item key="ACT_SHIELD_UP" value="449}}
{{EnumField">ACT_SHIELD_DOWN|450</item>
<item key="ACT_SHIELD_UP_IDLE" value="451}}
{{EnumField">ACT_SHIELD_ATTACK|452</item>
<item key="ACT_SHIELD_KNOCKBACK" value="453}}
{{EnumField">ACT_CROUCHING_SHIELD_UP|454</item>
<item key="ACT_CROUCHING_SHIELD_DOWN" value="455}}
{{EnumField">ACT_CROUCHING_SHIELD_UP_IDLE|456</item>
<item key="ACT_CROUCHING_SHIELD_ATTACK" value="457}}
{{EnumField">ACT_CROUCHING_SHIELD_KNOCKBACK|458</item>
<item key="ACT_TURNRIGHT45" value="459}}
{{EnumField">ACT_TURNLEFT45|460</item>
<item key="ACT_TURN" value="461}}
{{EnumField">ACT_OBJ_ASSEMBLING|462</item>
<item key="ACT_OBJ_DISMANTLING" value="463}}
{{EnumField">ACT_OBJ_STARTUP|464</item>
<item key="ACT_OBJ_RUNNING" value="465}}
{{EnumField">ACT_OBJ_IDLE|466</item>
<item key="ACT_OBJ_PLACING" value="467}}
{{EnumField">ACT_OBJ_DETERIORATING|468</item>
<item key="ACT_OBJ_UPGRADING" value="469}}
{{EnumField">ACT_DEPLOY|470</item>
<item key="ACT_DEPLOY_IDLE" value="471}}
{{EnumField">ACT_UNDEPLOY|472</item>
<item key="ACT_GRENADE_ROLL" value="473}}
{{EnumField">ACT_GRENADE_TOSS|474</item>
<item key="ACT_HANDGRENADE_THROW1" value="475}}
{{EnumField">ACT_HANDGRENADE_THROW2|476</item>
<item key="ACT_HANDGRENADE_THROW3" value="477}}
{{EnumField">ACT_SHOTGUN_IDLE_DEEP|478</item>
<item key="ACT_SHOTGUN_IDLE4" value="479}}
{{EnumField">ACT_GLOCK_SHOOTEMPTY|480</item>
<item key="ACT_GLOCK_SHOOT_RELOAD" value="481}}
{{EnumField">ACT_RPG_DRAW_UNLOADED|482</item>
<item key="ACT_RPG_HOLSTER_UNLOADED" value="483}}
{{EnumField">ACT_RPG_IDLE_UNLOADED|484</item>
<item key="ACT_RPG_FIDGET_UNLOADED" value="485}}
{{EnumField">ACT_CROSSBOW_DRAW_UNLOADED|486</item>
<item key="ACT_CROSSBOW_IDLE_UNLOADED" value="487}}
{{EnumField">ACT_CROSSBOW_FIDGET_UNLOADED|488</item>
<item key="ACT_GAUSS_SPINUP" value="489}}
{{EnumField">ACT_GAUSS_SPINCYCLE|490</item>
<item key="ACT_TRIPMINE_GROUND" value="491}}
{{EnumField">ACT_TRIPMINE_WORLD|492</item>
<item key="ACT_VM_PRIMARYATTACK_SILENCED" value="493}}
{{EnumField">ACT_VM_RELOAD_SILENCED|494</item>
<item key="ACT_VM_DRYFIRE_SILENCED" value="495}}
{{EnumField">ACT_VM_IDLE_SILENCED|496</item>
<item key="ACT_VM_DRAW_SILENCED" value="497}}
{{EnumField">ACT_VM_IDLE_EMPTY_LEFT|498</item>
<item key="ACT_VM_DRYFIRE_LEFT" value="499}}
{{EnumField">ACT_PLAYER_IDLE_FIRE|500</item>
<item key="ACT_PLAYER_CROUCH_FIRE" value="501}}
{{EnumField">ACT_PLAYER_CROUCH_WALK_FIRE|502</item>
<item key="ACT_PLAYER_WALK_FIRE" value="503}}
{{EnumField">ACT_PLAYER_RUN_FIRE|504</item>
<item key="ACT_IDLETORUN" value="505}}
{{EnumField">ACT_RUNTOIDLE|506</item>
<item key="ACT_SPRINT" value="507}}
{{EnumField">ACT_GET_DOWN_STAND|508</item>
<item key="ACT_GET_UP_STAND" value="509}}
{{EnumField">ACT_GET_DOWN_CROUCH|510</item>
<item key="ACT_GET_UP_CROUCH" value="511}}
{{EnumField">ACT_PRONE_FORWARD|512</item>
<item key="ACT_PRONE_IDLE" value="513}}
{{EnumField">ACT_DEEPIDLE1|514</item>
<item key="ACT_DEEPIDLE2" value="515}}
{{EnumField">ACT_DEEPIDLE3|516</item>
<item key="ACT_DEEPIDLE4" value="517}}
{{EnumField">ACT_VM_RELOAD_DEPLOYED|518</item>
<item key="ACT_VM_RELOAD_IDLE" value="519}}
{{EnumField">ACT_VM_DRAW_DEPLOYED|520</item>
<item key="ACT_VM_DRAW_EMPTY" value="521}}
{{EnumField">ACT_VM_PRIMARYATTACK_EMPTY|522</item>
<item key="ACT_VM_RELOAD_EMPTY" value="523}}
{{EnumField">ACT_VM_IDLE_EMPTY|524</item>
<item key="ACT_VM_IDLE_DEPLOYED_EMPTY" value="525}}
{{EnumField">ACT_VM_IDLE_8|526</item>
<item key="ACT_VM_IDLE_7" value="527}}
{{EnumField">ACT_VM_IDLE_6|528</item>
<item key="ACT_VM_IDLE_5" value="529}}
{{EnumField">ACT_VM_IDLE_4|530</item>
<item key="ACT_VM_IDLE_3" value="531}}
{{EnumField">ACT_VM_IDLE_2|532</item>
<item key="ACT_VM_IDLE_1" value="533}}
{{EnumField">ACT_VM_IDLE_DEPLOYED|534</item>
<item key="ACT_VM_IDLE_DEPLOYED_8" value="535}}
{{EnumField">ACT_VM_IDLE_DEPLOYED_7|536</item>
<item key="ACT_VM_IDLE_DEPLOYED_6" value="537}}
{{EnumField">ACT_VM_IDLE_DEPLOYED_5|538</item>
<item key="ACT_VM_IDLE_DEPLOYED_4" value="539}}
{{EnumField">ACT_VM_IDLE_DEPLOYED_3|540</item>
<item key="ACT_VM_IDLE_DEPLOYED_2" value="541}}
{{EnumField">ACT_VM_IDLE_DEPLOYED_1|542</item>
<item key="ACT_VM_UNDEPLOY" value="543}}
{{EnumField">ACT_VM_UNDEPLOY_8|544</item>
<item key="ACT_VM_UNDEPLOY_7" value="545}}
{{EnumField">ACT_VM_UNDEPLOY_6|546</item>
<item key="ACT_VM_UNDEPLOY_5" value="547}}
{{EnumField">ACT_VM_UNDEPLOY_4|548</item>
<item key="ACT_VM_UNDEPLOY_3" value="549}}
{{EnumField">ACT_VM_UNDEPLOY_2|550</item>
<item key="ACT_VM_UNDEPLOY_1" value="551}}
{{EnumField">ACT_VM_UNDEPLOY_EMPTY|552</item>
<item key="ACT_VM_DEPLOY" value="553}}
{{EnumField">ACT_VM_DEPLOY_8|554</item>
<item key="ACT_VM_DEPLOY_7" value="555}}
{{EnumField">ACT_VM_DEPLOY_6|556</item>
<item key="ACT_VM_DEPLOY_5" value="557}}
{{EnumField">ACT_VM_DEPLOY_4|558</item>
<item key="ACT_VM_DEPLOY_3" value="559}}
{{EnumField">ACT_VM_DEPLOY_2|560</item>
<item key="ACT_VM_DEPLOY_1" value="561}}
{{EnumField">ACT_VM_DEPLOY_EMPTY|562</item>
<item key="ACT_VM_PRIMARYATTACK_8" value="563}}
{{EnumField">ACT_VM_PRIMARYATTACK_7|564</item>
<item key="ACT_VM_PRIMARYATTACK_6" value="565}}
{{EnumField">ACT_VM_PRIMARYATTACK_5|566</item>
<item key="ACT_VM_PRIMARYATTACK_4" value="567}}
{{EnumField">ACT_VM_PRIMARYATTACK_3|568</item>
<item key="ACT_VM_PRIMARYATTACK_2" value="569}}
{{EnumField">ACT_VM_PRIMARYATTACK_1|570</item>
<item key="ACT_VM_PRIMARYATTACK_DEPLOYED" value="571}}
{{EnumField">ACT_VM_PRIMARYATTACK_DEPLOYED_8|572</item>
<item key="ACT_VM_PRIMARYATTACK_DEPLOYED_7" value="573}}
{{EnumField">ACT_VM_PRIMARYATTACK_DEPLOYED_6|574</item>
<item key="ACT_VM_PRIMARYATTACK_DEPLOYED_5" value="575}}
{{EnumField">ACT_VM_PRIMARYATTACK_DEPLOYED_4|576</item>
<item key="ACT_VM_PRIMARYATTACK_DEPLOYED_3" value="577}}
{{EnumField">ACT_VM_PRIMARYATTACK_DEPLOYED_2|578</item>
<item key="ACT_VM_PRIMARYATTACK_DEPLOYED_1" value="579}}
{{EnumField">ACT_VM_PRIMARYATTACK_DEPLOYED_EMPTY|580</item>
<item key="ACT_DOD_DEPLOYED" value="581}}
{{EnumField">ACT_DOD_PRONE_DEPLOYED|582</item>
<item key="ACT_DOD_IDLE_ZOOMED" value="583}}
{{EnumField">ACT_DOD_WALK_ZOOMED|584</item>
<item key="ACT_DOD_CROUCH_ZOOMED" value="585}}
{{EnumField">ACT_DOD_CROUCHWALK_ZOOMED|586</item>
<item key="ACT_DOD_PRONE_ZOOMED" value="587}}
{{EnumField">ACT_DOD_PRONE_FORWARD_ZOOMED|588</item>
<item key="ACT_DOD_PRIMARYATTACK_DEPLOYED" value="589}}
{{EnumField">ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED|590</item>
<item key="ACT_DOD_RELOAD_DEPLOYED" value="591}}
{{EnumField">ACT_DOD_RELOAD_PRONE_DEPLOYED|592</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE" value="593}}
{{EnumField">ACT_DOD_SECONDARYATTACK_PRONE|594</item>
<item key="ACT_DOD_RELOAD_CROUCH" value="595}}
{{EnumField">ACT_DOD_RELOAD_PRONE|596</item>
<item key="ACT_DOD_STAND_IDLE" value="597}}
{{EnumField">ACT_DOD_STAND_AIM|598</item>
<item key="ACT_DOD_CROUCH_IDLE" value="599}}
{{EnumField">ACT_DOD_CROUCH_AIM|600</item>
<item key="ACT_DOD_CROUCHWALK_IDLE" value="601}}
{{EnumField">ACT_DOD_CROUCHWALK_AIM|602</item>
<item key="ACT_DOD_WALK_IDLE" value="603}}
{{EnumField">ACT_DOD_WALK_AIM|604</item>
<item key="ACT_DOD_RUN_IDLE" value="605}}
{{EnumField">ACT_DOD_RUN_AIM|606</item>
<item key="ACT_DOD_STAND_AIM_PISTOL" value="607}}
{{EnumField">ACT_DOD_CROUCH_AIM_PISTOL|608</item>
<item key="ACT_DOD_CROUCHWALK_AIM_PISTOL" value="609}}
{{EnumField">ACT_DOD_WALK_AIM_PISTOL|610</item>
<item key="ACT_DOD_RUN_AIM_PISTOL" value="611}}
{{EnumField">ACT_DOD_PRONE_AIM_PISTOL|612</item>
<item key="ACT_DOD_STAND_IDLE_PISTOL" value="613}}
{{EnumField">ACT_DOD_CROUCH_IDLE_PISTOL|614</item>
<item key="ACT_DOD_CROUCHWALK_IDLE_PISTOL" value="615}}
{{EnumField">ACT_DOD_WALK_IDLE_PISTOL|616</item>
<item key="ACT_DOD_RUN_IDLE_PISTOL" value="617}}
{{EnumField">ACT_DOD_SPRINT_IDLE_PISTOL|618</item>
<item key="ACT_DOD_PRONEWALK_IDLE_PISTOL" value="619}}
{{EnumField">ACT_DOD_STAND_AIM_C96|620</item>
<item key="ACT_DOD_CROUCH_AIM_C96" value="621}}
{{EnumField">ACT_DOD_CROUCHWALK_AIM_C96|622</item>
<item key="ACT_DOD_WALK_AIM_C96" value="623}}
{{EnumField">ACT_DOD_RUN_AIM_C96|624</item>
<item key="ACT_DOD_PRONE_AIM_C96" value="625}}
{{EnumField">ACT_DOD_STAND_IDLE_C96|626</item>
<item key="ACT_DOD_CROUCH_IDLE_C96" value="627}}
{{EnumField">ACT_DOD_CROUCHWALK_IDLE_C96|628</item>
<item key="ACT_DOD_WALK_IDLE_C96" value="629}}
{{EnumField">ACT_DOD_RUN_IDLE_C96|630</item>
<item key="ACT_DOD_SPRINT_IDLE_C96" value="631}}
{{EnumField">ACT_DOD_PRONEWALK_IDLE_C96|632</item>
<item key="ACT_DOD_STAND_AIM_RIFLE" value="633}}
{{EnumField">ACT_DOD_CROUCH_AIM_RIFLE|634</item>
<item key="ACT_DOD_CROUCHWALK_AIM_RIFLE" value="635}}
{{EnumField">ACT_DOD_WALK_AIM_RIFLE|636</item>
<item key="ACT_DOD_RUN_AIM_RIFLE" value="637}}
{{EnumField">ACT_DOD_PRONE_AIM_RIFLE|638</item>
<item key="ACT_DOD_STAND_IDLE_RIFLE" value="639}}
{{EnumField">ACT_DOD_CROUCH_IDLE_RIFLE|640</item>
<item key="ACT_DOD_CROUCHWALK_IDLE_RIFLE" value="641}}
{{EnumField">ACT_DOD_WALK_IDLE_RIFLE|642</item>
<item key="ACT_DOD_RUN_IDLE_RIFLE" value="643}}
{{EnumField">ACT_DOD_SPRINT_IDLE_RIFLE|644</item>
<item key="ACT_DOD_PRONEWALK_IDLE_RIFLE" value="645}}
{{EnumField">ACT_DOD_STAND_AIM_BOLT|646</item>
<item key="ACT_DOD_CROUCH_AIM_BOLT" value="647}}
{{EnumField">ACT_DOD_CROUCHWALK_AIM_BOLT|648</item>
<item key="ACT_DOD_WALK_AIM_BOLT" value="649}}
{{EnumField">ACT_DOD_RUN_AIM_BOLT|650</item>
<item key="ACT_DOD_PRONE_AIM_BOLT" value="651}}
{{EnumField">ACT_DOD_STAND_IDLE_BOLT|652</item>
<item key="ACT_DOD_CROUCH_IDLE_BOLT" value="653}}
{{EnumField">ACT_DOD_CROUCHWALK_IDLE_BOLT|654</item>
<item key="ACT_DOD_WALK_IDLE_BOLT" value="655}}
{{EnumField">ACT_DOD_RUN_IDLE_BOLT|656</item>
<item key="ACT_DOD_SPRINT_IDLE_BOLT" value="657}}
{{EnumField">ACT_DOD_PRONEWALK_IDLE_BOLT|658</item>
<item key="ACT_DOD_STAND_AIM_TOMMY" value="659}}
{{EnumField">ACT_DOD_CROUCH_AIM_TOMMY|660</item>
<item key="ACT_DOD_CROUCHWALK_AIM_TOMMY" value="661}}
{{EnumField">ACT_DOD_WALK_AIM_TOMMY|662</item>
<item key="ACT_DOD_RUN_AIM_TOMMY" value="663}}
{{EnumField">ACT_DOD_PRONE_AIM_TOMMY|664</item>
<item key="ACT_DOD_STAND_IDLE_TOMMY" value="665}}
{{EnumField">ACT_DOD_CROUCH_IDLE_TOMMY|666</item>
<item key="ACT_DOD_CROUCHWALK_IDLE_TOMMY" value="667}}
{{EnumField">ACT_DOD_WALK_IDLE_TOMMY|668</item>
<item key="ACT_DOD_RUN_IDLE_TOMMY" value="669}}
{{EnumField">ACT_DOD_SPRINT_IDLE_TOMMY|670</item>
<item key="ACT_DOD_PRONEWALK_IDLE_TOMMY" value="671}}
{{EnumField">ACT_DOD_STAND_AIM_MP40|672</item>
<item key="ACT_DOD_CROUCH_AIM_MP40" value="673}}
{{EnumField">ACT_DOD_CROUCHWALK_AIM_MP40|674</item>
<item key="ACT_DOD_WALK_AIM_MP40" value="675}}
{{EnumField">ACT_DOD_RUN_AIM_MP40|676</item>
<item key="ACT_DOD_PRONE_AIM_MP40" value="677}}
{{EnumField">ACT_DOD_STAND_IDLE_MP40|678</item>
<item key="ACT_DOD_CROUCH_IDLE_MP40" value="679}}
{{EnumField">ACT_DOD_CROUCHWALK_IDLE_MP40|680</item>
<item key="ACT_DOD_WALK_IDLE_MP40" value="681}}
{{EnumField">ACT_DOD_RUN_IDLE_MP40|682</item>
<item key="ACT_DOD_SPRINT_IDLE_MP40" value="683}}
{{EnumField">ACT_DOD_PRONEWALK_IDLE_MP40|684</item>
<item key="ACT_DOD_STAND_AIM_MP44" value="685}}
{{EnumField">ACT_DOD_CROUCH_AIM_MP44|686</item>
<item key="ACT_DOD_CROUCHWALK_AIM_MP44" value="687}}
{{EnumField">ACT_DOD_WALK_AIM_MP44|688</item>
<item key="ACT_DOD_RUN_AIM_MP44" value="689}}
{{EnumField">ACT_DOD_PRONE_AIM_MP44|690</item>
<item key="ACT_DOD_STAND_IDLE_MP44" value="691}}
{{EnumField">ACT_DOD_CROUCH_IDLE_MP44|692</item>
<item key="ACT_DOD_CROUCHWALK_IDLE_MP44" value="693}}
{{EnumField">ACT_DOD_WALK_IDLE_MP44|694</item>
<item key="ACT_DOD_RUN_IDLE_MP44" value="695}}
{{EnumField">ACT_DOD_SPRINT_IDLE_MP44|696</item>
<item key="ACT_DOD_PRONEWALK_IDLE_MP44" value="697}}
{{EnumField">ACT_DOD_STAND_AIM_GREASE|698</item>
<item key="ACT_DOD_CROUCH_AIM_GREASE" value="699}}
{{EnumField">ACT_DOD_CROUCHWALK_AIM_GREASE|700</item>
<item key="ACT_DOD_WALK_AIM_GREASE" value="701}}
{{EnumField">ACT_DOD_RUN_AIM_GREASE|702</item>
<item key="ACT_DOD_PRONE_AIM_GREASE" value="703}}
{{EnumField">ACT_DOD_STAND_IDLE_GREASE|704</item>
<item key="ACT_DOD_CROUCH_IDLE_GREASE" value="705}}
{{EnumField">ACT_DOD_CROUCHWALK_IDLE_GREASE|706</item>
<item key="ACT_DOD_WALK_IDLE_GREASE" value="707}}
{{EnumField">ACT_DOD_RUN_IDLE_GREASE|708</item>
<item key="ACT_DOD_SPRINT_IDLE_GREASE" value="709}}
{{EnumField">ACT_DOD_PRONEWALK_IDLE_GREASE|710</item>
<item key="ACT_DOD_STAND_AIM_MG" value="711}}
{{EnumField">ACT_DOD_CROUCH_AIM_MG|712</item>
<item key="ACT_DOD_CROUCHWALK_AIM_MG" value="713}}
{{EnumField">ACT_DOD_WALK_AIM_MG|714</item>
<item key="ACT_DOD_RUN_AIM_MG" value="715}}
{{EnumField">ACT_DOD_PRONE_AIM_MG|716</item>
<item key="ACT_DOD_STAND_IDLE_MG" value="717}}
{{EnumField">ACT_DOD_CROUCH_IDLE_MG|718</item>
<item key="ACT_DOD_CROUCHWALK_IDLE_MG" value="719}}
{{EnumField">ACT_DOD_WALK_IDLE_MG|720</item>
<item key="ACT_DOD_RUN_IDLE_MG" value="721}}
{{EnumField">ACT_DOD_SPRINT_IDLE_MG|722</item>
<item key="ACT_DOD_PRONEWALK_IDLE_MG" value="723}}
{{EnumField">ACT_DOD_STAND_AIM_30CAL|724</item>
<item key="ACT_DOD_CROUCH_AIM_30CAL" value="725}}
{{EnumField">ACT_DOD_CROUCHWALK_AIM_30CAL|726</item>
<item key="ACT_DOD_WALK_AIM_30CAL" value="727}}
{{EnumField">ACT_DOD_RUN_AIM_30CAL|728</item>
<item key="ACT_DOD_PRONE_AIM_30CAL" value="729}}
{{EnumField">ACT_DOD_STAND_IDLE_30CAL|730</item>
<item key="ACT_DOD_CROUCH_IDLE_30CAL" value="731}}
{{EnumField">ACT_DOD_CROUCHWALK_IDLE_30CAL|732</item>
<item key="ACT_DOD_WALK_IDLE_30CAL" value="733}}
{{EnumField">ACT_DOD_RUN_IDLE_30CAL|734</item>
<item key="ACT_DOD_SPRINT_IDLE_30CAL" value="735}}
{{EnumField">ACT_DOD_PRONEWALK_IDLE_30CAL|736</item>
<item key="ACT_DOD_STAND_AIM_GREN_FRAG" value="737}}
{{EnumField">ACT_DOD_CROUCH_AIM_GREN_FRAG|738</item>
<item key="ACT_DOD_CROUCHWALK_AIM_GREN_FRAG" value="739}}
{{EnumField">ACT_DOD_WALK_AIM_GREN_FRAG|740</item>
<item key="ACT_DOD_RUN_AIM_GREN_FRAG" value="741}}
{{EnumField">ACT_DOD_PRONE_AIM_GREN_FRAG|742</item>
<item key="ACT_DOD_SPRINT_AIM_GREN_FRAG" value="743}}
{{EnumField">ACT_DOD_PRONEWALK_AIM_GREN_FRAG|744</item>
<item key="ACT_DOD_STAND_AIM_GREN_STICK" value="745}}
{{EnumField">ACT_DOD_CROUCH_AIM_GREN_STICK|746</item>
<item key="ACT_DOD_CROUCHWALK_AIM_GREN_STICK" value="747}}
{{EnumField">ACT_DOD_WALK_AIM_GREN_STICK|748</item>
<item key="ACT_DOD_RUN_AIM_GREN_STICK" value="749}}
{{EnumField">ACT_DOD_PRONE_AIM_GREN_STICK|750</item>
<item key="ACT_DOD_SPRINT_AIM_GREN_STICK" value="751}}
{{EnumField">ACT_DOD_PRONEWALK_AIM_GREN_STICK|752</item>
<item key="ACT_DOD_STAND_AIM_KNIFE" value="753}}
{{EnumField">ACT_DOD_CROUCH_AIM_KNIFE|754</item>
<item key="ACT_DOD_CROUCHWALK_AIM_KNIFE" value="755}}
{{EnumField">ACT_DOD_WALK_AIM_KNIFE|756</item>
<item key="ACT_DOD_RUN_AIM_KNIFE" value="757}}
{{EnumField">ACT_DOD_PRONE_AIM_KNIFE|758</item>
<item key="ACT_DOD_SPRINT_AIM_KNIFE" value="759}}
{{EnumField">ACT_DOD_PRONEWALK_AIM_KNIFE|760</item>
<item key="ACT_DOD_STAND_AIM_SPADE" value="761}}
{{EnumField">ACT_DOD_CROUCH_AIM_SPADE|762</item>
<item key="ACT_DOD_CROUCHWALK_AIM_SPADE" value="763}}
{{EnumField">ACT_DOD_WALK_AIM_SPADE|764</item>
<item key="ACT_DOD_RUN_AIM_SPADE" value="765}}
{{EnumField">ACT_DOD_PRONE_AIM_SPADE|766</item>
<item key="ACT_DOD_SPRINT_AIM_SPADE" value="767}}
{{EnumField">ACT_DOD_PRONEWALK_AIM_SPADE|768</item>
<item key="ACT_DOD_STAND_AIM_BAZOOKA" value="769}}
{{EnumField">ACT_DOD_CROUCH_AIM_BAZOOKA|770</item>
<item key="ACT_DOD_CROUCHWALK_AIM_BAZOOKA" value="771}}
{{EnumField">ACT_DOD_WALK_AIM_BAZOOKA|772</item>
<item key="ACT_DOD_RUN_AIM_BAZOOKA" value="773}}
{{EnumField">ACT_DOD_PRONE_AIM_BAZOOKA|774</item>
<item key="ACT_DOD_STAND_IDLE_BAZOOKA" value="775}}
{{EnumField">ACT_DOD_CROUCH_IDLE_BAZOOKA|776</item>
<item key="ACT_DOD_CROUCHWALK_IDLE_BAZOOKA" value="777}}
{{EnumField">ACT_DOD_WALK_IDLE_BAZOOKA|778</item>
<item key="ACT_DOD_RUN_IDLE_BAZOOKA" value="779}}
{{EnumField">ACT_DOD_SPRINT_IDLE_BAZOOKA|780</item>
<item key="ACT_DOD_PRONEWALK_IDLE_BAZOOKA" value="781}}
{{EnumField">ACT_DOD_STAND_AIM_PSCHRECK|782</item>
<item key="ACT_DOD_CROUCH_AIM_PSCHRECK" value="783}}
{{EnumField">ACT_DOD_CROUCHWALK_AIM_PSCHRECK|784</item>
<item key="ACT_DOD_WALK_AIM_PSCHRECK" value="785}}
{{EnumField">ACT_DOD_RUN_AIM_PSCHRECK|786</item>
<item key="ACT_DOD_PRONE_AIM_PSCHRECK" value="787}}
{{EnumField">ACT_DOD_STAND_IDLE_PSCHRECK|788</item>
<item key="ACT_DOD_CROUCH_IDLE_PSCHRECK" value="789}}
{{EnumField">ACT_DOD_CROUCHWALK_IDLE_PSCHRECK|790</item>
<item key="ACT_DOD_WALK_IDLE_PSCHRECK" value="791}}
{{EnumField">ACT_DOD_RUN_IDLE_PSCHRECK|792</item>
<item key="ACT_DOD_SPRINT_IDLE_PSCHRECK" value="793}}
{{EnumField">ACT_DOD_PRONEWALK_IDLE_PSCHRECK|794</item>
<item key="ACT_DOD_STAND_AIM_BAR" value="795}}
{{EnumField">ACT_DOD_CROUCH_AIM_BAR|796</item>
<item key="ACT_DOD_CROUCHWALK_AIM_BAR" value="797}}
{{EnumField">ACT_DOD_WALK_AIM_BAR|798</item>
<item key="ACT_DOD_RUN_AIM_BAR" value="799}}
{{EnumField">ACT_DOD_PRONE_AIM_BAR|800</item>
<item key="ACT_DOD_STAND_IDLE_BAR" value="801}}
{{EnumField">ACT_DOD_CROUCH_IDLE_BAR|802</item>
<item key="ACT_DOD_CROUCHWALK_IDLE_BAR" value="803}}
{{EnumField">ACT_DOD_WALK_IDLE_BAR|804</item>
<item key="ACT_DOD_RUN_IDLE_BAR" value="805}}
{{EnumField">ACT_DOD_SPRINT_IDLE_BAR|806</item>
<item key="ACT_DOD_PRONEWALK_IDLE_BAR" value="807}}
{{EnumField">ACT_DOD_STAND_ZOOM_RIFLE|808</item>
<item key="ACT_DOD_CROUCH_ZOOM_RIFLE" value="809}}
{{EnumField">ACT_DOD_CROUCHWALK_ZOOM_RIFLE|810</item>
<item key="ACT_DOD_WALK_ZOOM_RIFLE" value="811}}
{{EnumField">ACT_DOD_RUN_ZOOM_RIFLE|812</item>
<item key="ACT_DOD_PRONE_ZOOM_RIFLE" value="813}}
{{EnumField">ACT_DOD_STAND_ZOOM_BOLT|814</item>
<item key="ACT_DOD_CROUCH_ZOOM_BOLT" value="815}}
{{EnumField">ACT_DOD_CROUCHWALK_ZOOM_BOLT|816</item>
<item key="ACT_DOD_WALK_ZOOM_BOLT" value="817}}
{{EnumField">ACT_DOD_RUN_ZOOM_BOLT|818</item>
<item key="ACT_DOD_PRONE_ZOOM_BOLT" value="819}}
{{EnumField">ACT_DOD_STAND_ZOOM_BAZOOKA|820</item>
<item key="ACT_DOD_CROUCH_ZOOM_BAZOOKA" value="821}}
{{EnumField">ACT_DOD_CROUCHWALK_ZOOM_BAZOOKA|822</item>
<item key="ACT_DOD_WALK_ZOOM_BAZOOKA" value="823}}
{{EnumField">ACT_DOD_RUN_ZOOM_BAZOOKA|824</item>
<item key="ACT_DOD_PRONE_ZOOM_BAZOOKA" value="825}}
{{EnumField">ACT_DOD_STAND_ZOOM_PSCHRECK|826</item>
<item key="ACT_DOD_CROUCH_ZOOM_PSCHRECK" value="827}}
{{EnumField">ACT_DOD_CROUCHWALK_ZOOM_PSCHRECK|828</item>
<item key="ACT_DOD_WALK_ZOOM_PSCHRECK" value="829}}
{{EnumField">ACT_DOD_RUN_ZOOM_PSCHRECK|830</item>
<item key="ACT_DOD_PRONE_ZOOM_PSCHRECK" value="831}}
{{EnumField">ACT_DOD_DEPLOY_RIFLE|832</item>
<item key="ACT_DOD_DEPLOY_TOMMY" value="833}}
{{EnumField">ACT_DOD_DEPLOY_MG|834</item>
<item key="ACT_DOD_DEPLOY_30CAL" value="835}}
{{EnumField">ACT_DOD_PRONE_DEPLOY_RIFLE|836</item>
<item key="ACT_DOD_PRONE_DEPLOY_TOMMY" value="837}}
{{EnumField">ACT_DOD_PRONE_DEPLOY_MG|838</item>
<item key="ACT_DOD_PRONE_DEPLOY_30CAL" value="839}}
{{EnumField">ACT_DOD_PRIMARYATTACK_RIFLE|840</item>
<item key="ACT_DOD_SECONDARYATTACK_RIFLE" value="841}}
{{EnumField">ACT_DOD_PRIMARYATTACK_PRONE_RIFLE|842</item>
<item key="ACT_DOD_SECONDARYATTACK_PRONE_RIFLE" value="843}}
{{EnumField">ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_RIFLE|844</item>
<item key="ACT_DOD_PRIMARYATTACK_DEPLOYED_RIFLE" value="845}}
{{EnumField">ACT_DOD_PRIMARYATTACK_BOLT|846</item>
<item key="ACT_DOD_SECONDARYATTACK_BOLT" value="847}}
{{EnumField">ACT_DOD_PRIMARYATTACK_PRONE_BOLT|848</item>
<item key="ACT_DOD_SECONDARYATTACK_PRONE_BOLT" value="849}}
{{EnumField">ACT_DOD_PRIMARYATTACK_TOMMY|850</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_TOMMY" value="851}}
{{EnumField">ACT_DOD_SECONDARYATTACK_TOMMY|852</item>
<item key="ACT_DOD_SECONDARYATTACK_PRONE_TOMMY" value="853}}
{{EnumField">ACT_DOD_PRIMARYATTACK_MP40|854</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_MP40" value="855}}
{{EnumField">ACT_DOD_SECONDARYATTACK_MP40|856</item>
<item key="ACT_DOD_SECONDARYATTACK_PRONE_MP40" value="857}}
{{EnumField">ACT_DOD_PRIMARYATTACK_MP44|858</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_MP44" value="859}}
{{EnumField">ACT_DOD_PRIMARYATTACK_GREASE|860</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_GREASE" value="861}}
{{EnumField">ACT_DOD_PRIMARYATTACK_PISTOL|862</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_PISTOL" value="863}}
{{EnumField">ACT_DOD_PRIMARYATTACK_C96|864</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_C96" value="865}}
{{EnumField">ACT_DOD_PRIMARYATTACK_MG|866</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_MG" value="867}}
{{EnumField">ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_MG|868</item>
<item key="ACT_DOD_PRIMARYATTACK_DEPLOYED_MG" value="869}}
{{EnumField">ACT_DOD_PRIMARYATTACK_30CAL|870</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_30CAL" value="871}}
{{EnumField">ACT_DOD_PRIMARYATTACK_DEPLOYED_30CAL|872</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_30CAL" value="873}}
{{EnumField">ACT_DOD_PRIMARYATTACK_GREN_FRAG|874</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_GREN_FRAG" value="875}}
{{EnumField">ACT_DOD_PRIMARYATTACK_GREN_STICK|876</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_GREN_STICK" value="877}}
{{EnumField">ACT_DOD_PRIMARYATTACK_KNIFE|878</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_KNIFE" value="879}}
{{EnumField">ACT_DOD_PRIMARYATTACK_SPADE|880</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_SPADE" value="881}}
{{EnumField">ACT_DOD_PRIMARYATTACK_BAZOOKA|882</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_BAZOOKA" value="883}}
{{EnumField">ACT_DOD_PRIMARYATTACK_PSCHRECK|884</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_PSCHRECK" value="885}}
{{EnumField">ACT_DOD_PRIMARYATTACK_BAR|886</item>
<item key="ACT_DOD_PRIMARYATTACK_PRONE_BAR" value="887}}
{{EnumField">ACT_DOD_RELOAD_GARAND|888</item>
<item key="ACT_DOD_RELOAD_K43" value="889}}
{{EnumField">ACT_DOD_RELOAD_BAR|890</item>
<item key="ACT_DOD_RELOAD_MP40" value="891}}
{{EnumField">ACT_DOD_RELOAD_MP44|892</item>
<item key="ACT_DOD_RELOAD_BOLT" value="893}}
{{EnumField">ACT_DOD_RELOAD_M1CARBINE|894</item>
<item key="ACT_DOD_RELOAD_TOMMY" value="895}}
{{EnumField">ACT_DOD_RELOAD_GREASEGUN|896</item>
<item key="ACT_DOD_RELOAD_PISTOL" value="897}}
{{EnumField">ACT_DOD_RELOAD_FG42|898</item>
<item key="ACT_DOD_RELOAD_RIFLE" value="899}}
{{EnumField">ACT_DOD_RELOAD_RIFLEGRENADE|900</item>
<item key="ACT_DOD_RELOAD_C96" value="901}}
{{EnumField">ACT_DOD_RELOAD_CROUCH_BAR|902</item>
<item key="ACT_DOD_RELOAD_CROUCH_RIFLE" value="903}}
{{EnumField">ACT_DOD_RELOAD_CROUCH_RIFLEGRENADE|904</item>
<item key="ACT_DOD_RELOAD_CROUCH_BOLT" value="905}}
{{EnumField">ACT_DOD_RELOAD_CROUCH_MP44|906</item>
<item key="ACT_DOD_RELOAD_CROUCH_MP40" value="907}}
{{EnumField">ACT_DOD_RELOAD_CROUCH_TOMMY|908</item>
<item key="ACT_DOD_RELOAD_CROUCH_BAZOOKA" value="909}}
{{EnumField">ACT_DOD_RELOAD_CROUCH_PSCHRECK|910</item>
<item key="ACT_DOD_RELOAD_CROUCH_PISTOL" value="911}}
{{EnumField">ACT_DOD_RELOAD_CROUCH_M1CARBINE|912</item>
<item key="ACT_DOD_RELOAD_CROUCH_C96" value="913}}
{{EnumField">ACT_DOD_RELOAD_BAZOOKA|914</item>
<item key="ACT_DOD_ZOOMLOAD_BAZOOKA" value="915}}
{{EnumField">ACT_DOD_RELOAD_PSCHRECK|916</item>
<item key="ACT_DOD_ZOOMLOAD_PSCHRECK" value="917}}
{{EnumField">ACT_DOD_RELOAD_DEPLOYED_FG42|918</item>
<item key="ACT_DOD_RELOAD_DEPLOYED_30CAL" value="919}}
{{EnumField">ACT_DOD_RELOAD_DEPLOYED_MG|920</item>
<item key="ACT_DOD_RELOAD_DEPLOYED_MG34" value="921}}
{{EnumField">ACT_DOD_RELOAD_DEPLOYED_BAR|922</item>
<item key="ACT_DOD_RELOAD_PRONE_PISTOL" value="923}}
{{EnumField">ACT_DOD_RELOAD_PRONE_GARAND|924</item>
<item key="ACT_DOD_RELOAD_PRONE_M1CARBINE" value="925}}
{{EnumField">ACT_DOD_RELOAD_PRONE_BOLT|926</item>
<item key="ACT_DOD_RELOAD_PRONE_K43" value="927}}
{{EnumField">ACT_DOD_RELOAD_PRONE_MP40|928</item>
<item key="ACT_DOD_RELOAD_PRONE_MP44" value="929}}
{{EnumField">ACT_DOD_RELOAD_PRONE_BAR|930</item>
<item key="ACT_DOD_RELOAD_PRONE_GREASEGUN" value="931}}
{{EnumField">ACT_DOD_RELOAD_PRONE_TOMMY|932</item>
<item key="ACT_DOD_RELOAD_PRONE_FG42" value="933}}
{{EnumField">ACT_DOD_RELOAD_PRONE_RIFLE|934</item>
<item key="ACT_DOD_RELOAD_PRONE_RIFLEGRENADE" value="935}}
{{EnumField">ACT_DOD_RELOAD_PRONE_C96|936</item>
<item key="ACT_DOD_RELOAD_PRONE_BAZOOKA" value="937}}
{{EnumField">ACT_DOD_ZOOMLOAD_PRONE_BAZOOKA|938</item>
<item key="ACT_DOD_RELOAD_PRONE_PSCHRECK" value="939}}
{{EnumField">ACT_DOD_ZOOMLOAD_PRONE_PSCHRECK|940</item>
<item key="ACT_DOD_RELOAD_PRONE_DEPLOYED_BAR" value="941}}
{{EnumField">ACT_DOD_RELOAD_PRONE_DEPLOYED_FG42|942</item>
<item key="ACT_DOD_RELOAD_PRONE_DEPLOYED_30CAL" value="943}}
{{EnumField">ACT_DOD_RELOAD_PRONE_DEPLOYED_MG|944</item>
<item key="ACT_DOD_RELOAD_PRONE_DEPLOYED_MG34" value="945}}
{{EnumField">ACT_DOD_PRONE_ZOOM_FORWARD_RIFLE|946</item>
<item key="ACT_DOD_PRONE_ZOOM_FORWARD_BOLT" value="947}}
{{EnumField">ACT_DOD_PRONE_ZOOM_FORWARD_BAZOOKA|948</item>
<item key="ACT_DOD_PRONE_ZOOM_FORWARD_PSCHRECK" value="949}}
{{EnumField">ACT_DOD_PRIMARYATTACK_CROUCH|950</item>
<item key="ACT_DOD_PRIMARYATTACK_CROUCH_SPADE" value="951}}
{{EnumField">ACT_DOD_PRIMARYATTACK_CROUCH_KNIFE|952</item>
<item key="ACT_DOD_PRIMARYATTACK_CROUCH_GREN_FRAG" value="953}}
{{EnumField">ACT_DOD_PRIMARYATTACK_CROUCH_GREN_STICK|954</item>
<item key="ACT_DOD_SECONDARYATTACK_CROUCH" value="955}}
{{EnumField">ACT_DOD_SECONDARYATTACK_CROUCH_TOMMY|956</item>
<item key="ACT_DOD_SECONDARYATTACK_CROUCH_MP40" value="957}}
{{EnumField">ACT_DOD_HS_IDLE|958</item>
<item key="ACT_DOD_HS_CROUCH" value="959}}
{{EnumField">ACT_DOD_HS_IDLE_30CAL|960</item>
<item key="ACT_DOD_HS_IDLE_BAZOOKA" value="961}}
{{EnumField">ACT_DOD_HS_IDLE_PSCHRECK|962</item>
<item key="ACT_DOD_HS_IDLE_KNIFE" value="963}}
{{EnumField">ACT_DOD_HS_IDLE_MG42|964</item>
<item key="ACT_DOD_HS_IDLE_PISTOL" value="965}}
{{EnumField">ACT_DOD_HS_IDLE_STICKGRENADE|966</item>
<item key="ACT_DOD_HS_IDLE_TOMMY" value="967}}
{{EnumField">ACT_DOD_HS_IDLE_MP44|968</item>
<item key="ACT_DOD_HS_IDLE_K98" value="969}}
{{EnumField">ACT_DOD_HS_CROUCH_30CAL|970</item>
<item key="ACT_DOD_HS_CROUCH_BAZOOKA" value="971}}
{{EnumField">ACT_DOD_HS_CROUCH_PSCHRECK|972</item>
<item key="ACT_DOD_HS_CROUCH_KNIFE" value="973}}
{{EnumField">ACT_DOD_HS_CROUCH_MG42|974</item>
<item key="ACT_DOD_HS_CROUCH_PISTOL" value="975}}
{{EnumField">ACT_DOD_HS_CROUCH_STICKGRENADE|976</item>
<item key="ACT_DOD_HS_CROUCH_TOMMY" value="977}}
{{EnumField">ACT_DOD_HS_CROUCH_MP44|978</item>
<item key="ACT_DOD_HS_CROUCH_K98" value="979}}
{{EnumField">ACT_DOD_STAND_IDLE_TNT|980</item>
<item key="ACT_DOD_CROUCH_IDLE_TNT" value="981}}
{{EnumField">ACT_DOD_CROUCHWALK_IDLE_TNT|982</item>
<item key="ACT_DOD_WALK_IDLE_TNT" value="983}}
{{EnumField">ACT_DOD_RUN_IDLE_TNT|984</item>
<item key="ACT_DOD_SPRINT_IDLE_TNT" value="985}}
{{EnumField">ACT_DOD_PRONEWALK_IDLE_TNT|986</item>
<item key="ACT_DOD_PLANT_TNT" value="987}}
{{EnumField">ACT_DOD_DEFUSE_TNT|988</item>
<item key="ACT_VM_FIZZLE" value="989}}
{{EnumField">ACT_MP_STAND_IDLE|990</item>
<item key="ACT_MP_CROUCH_IDLE" value="991}}
{{EnumField">ACT_MP_CROUCH_DEPLOYED_IDLE|992</item>
<item key="ACT_MP_CROUCH_DEPLOYED" value="993}}
{{EnumField">ACT_MP_DEPLOYED_IDLE|995</item>
<item key="ACT_MP_RUN" value="996}}
{{EnumField">ACT_MP_WALK|997</item>
<item key="ACT_MP_AIRWALK" value="998}}
{{EnumField">ACT_MP_CROUCHWALK|999</item>
<item key="ACT_MP_SPRINT" value="1000}}
{{EnumField">ACT_MP_JUMP|1001</item>
<item key="ACT_MP_JUMP_START" value="1002}}
{{EnumField">ACT_MP_JUMP_FLOAT|1003</item>
<item key="ACT_MP_JUMP_LAND" value="1004}}
{{EnumField">ACT_MP_DOUBLEJUMP|1005</item>
<item key="ACT_MP_SWIM" value="1006}}
{{EnumField">ACT_MP_DEPLOYED|1007</item>
<item key="ACT_MP_SWIM_DEPLOYED" value="1008}}
{{EnumField">ACT_MP_VCD|1009</item>
<item key="ACT_MP_SWIM_IDLE" value="1010}}
{{EnumField">ACT_MP_ATTACK_STAND_PRIMARYFIRE|1011</item>
<item key="ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED" value="1012}}
{{EnumField">ACT_MP_ATTACK_STAND_SECONDARYFIRE|1013</item>
<item key="ACT_MP_ATTACK_STAND_GRENADE" value="1014}}
{{EnumField">ACT_MP_ATTACK_CROUCH_PRIMARYFIRE|1015</item>
<item key="ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED" value="1016}}
{{EnumField">ACT_MP_ATTACK_CROUCH_SECONDARYFIRE|1017</item>
<item key="ACT_MP_ATTACK_CROUCH_GRENADE" value="1018}}
{{EnumField">ACT_MP_ATTACK_SWIM_PRIMARYFIRE|1019</item>
<item key="ACT_MP_ATTACK_SWIM_SECONDARYFIRE" value="1020}}
{{EnumField">ACT_MP_ATTACK_SWIM_GRENADE|1021</item>
<item key="ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE" value="1022}}
{{EnumField">ACT_MP_ATTACK_AIRWALK_SECONDARYFIRE|1023</item>
<item key="ACT_MP_ATTACK_AIRWALK_GRENADE" value="1024}}
{{EnumField">ACT_MP_RELOAD_STAND|1025</item>
<item key="ACT_MP_RELOAD_STAND_LOOP" value="1026}}
{{EnumField">ACT_MP_RELOAD_STAND_END|1027</item>
<item key="ACT_MP_RELOAD_CROUCH" value="1028}}
{{EnumField">ACT_MP_RELOAD_CROUCH_LOOP|1029</item>
<item key="ACT_MP_RELOAD_CROUCH_END" value="1030}}
{{EnumField">ACT_MP_RELOAD_SWIM|1031</item>
<item key="ACT_MP_RELOAD_SWIM_LOOP" value="1032}}
{{EnumField">ACT_MP_RELOAD_SWIM_END|1033</item>
<item key="ACT_MP_RELOAD_AIRWALK" value="1034}}
{{EnumField">ACT_MP_RELOAD_AIRWALK_LOOP|1035</item>
<item key="ACT_MP_RELOAD_AIRWALK_END" value="1036}}
{{EnumField">ACT_MP_ATTACK_STAND_PREFIRE|1037</item>
<item key="ACT_MP_ATTACK_STAND_POSTFIRE" value="1038}}
{{EnumField">ACT_MP_ATTACK_STAND_STARTFIRE|1039</item>
<item key="ACT_MP_ATTACK_CROUCH_PREFIRE" value="1040}}
{{EnumField">ACT_MP_ATTACK_CROUCH_POSTFIRE|1041</item>
<item key="ACT_MP_ATTACK_SWIM_PREFIRE" value="1042}}
{{EnumField">ACT_MP_ATTACK_SWIM_POSTFIRE|1043</item>
<item key="ACT_MP_STAND_PRIMARY" value="1044}}
{{EnumField">ACT_MP_CROUCH_PRIMARY|1045</item>
<item key="ACT_MP_RUN_PRIMARY" value="1046}}
{{EnumField">ACT_MP_WALK_PRIMARY|1047</item>
<item key="ACT_MP_AIRWALK_PRIMARY" value="1048}}
{{EnumField">ACT_MP_CROUCHWALK_PRIMARY|1049</item>
<item key="ACT_MP_JUMP_PRIMARY" value="1050}}
{{EnumField">ACT_MP_JUMP_START_PRIMARY|1051</item>
<item key="ACT_MP_JUMP_FLOAT_PRIMARY" value="1052}}
{{EnumField">ACT_MP_JUMP_LAND_PRIMARY|1053</item>
<item key="ACT_MP_SWIM_PRIMARY" value="1054}}
{{EnumField">ACT_MP_DEPLOYED_PRIMARY|1055</item>
<item key="ACT_MP_SWIM_DEPLOYED_PRIMARY" value="1056}}
{{EnumField">ACT_MP_ATTACK_STAND_PRIMARY|1059</item>
<item key="ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED" value="1060}}
{{EnumField">ACT_MP_ATTACK_CROUCH_PRIMARY|1061</item>
<item key="ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED" value="1062}}
{{EnumField">ACT_MP_ATTACK_SWIM_PRIMARY|1063</item>
<item key="ACT_MP_ATTACK_AIRWALK_PRIMARY" value="1064}}
{{EnumField">ACT_MP_RELOAD_STAND_PRIMARY|1065</item>
<item key="ACT_MP_RELOAD_STAND_PRIMARY_LOOP" value="1066}}
{{EnumField">ACT_MP_RELOAD_STAND_PRIMARY_END|1067</item>
<item key="ACT_MP_RELOAD_CROUCH_PRIMARY" value="1068}}
{{EnumField">ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP|1069</item>
<item key="ACT_MP_RELOAD_CROUCH_PRIMARY_END" value="1070}}
{{EnumField">ACT_MP_RELOAD_SWIM_PRIMARY|1071</item>
<item key="ACT_MP_RELOAD_SWIM_PRIMARY_LOOP" value="1072}}
{{EnumField">ACT_MP_RELOAD_SWIM_PRIMARY_END|1073</item>
<item key="ACT_MP_RELOAD_AIRWALK_PRIMARY" value="1074}}
{{EnumField">ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP|1075</item>
<item key="ACT_MP_RELOAD_AIRWALK_PRIMARY_END" value="1076}}
{{EnumField">ACT_MP_ATTACK_STAND_GRENADE_PRIMARY|1105</item>
<item key="ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY" value="1106}}
{{EnumField">ACT_MP_ATTACK_SWIM_GRENADE_PRIMARY|1107</item>
<item key="ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY" value="1108}}
{{EnumField">ACT_MP_STAND_SECONDARY|1109</item>
<item key="ACT_MP_CROUCH_SECONDARY" value="1110}}
{{EnumField">ACT_MP_RUN_SECONDARY|1111</item>
<item key="ACT_MP_WALK_SECONDARY" value="1112}}
{{EnumField">ACT_MP_AIRWALK_SECONDARY|1113</item>
<item key="ACT_MP_CROUCHWALK_SECONDARY" value="1114}}
{{EnumField">ACT_MP_JUMP_SECONDARY|1115</item>
<item key="ACT_MP_JUMP_START_SECONDARY" value="1116}}
{{EnumField">ACT_MP_JUMP_FLOAT_SECONDARY|1117</item>
<item key="ACT_MP_JUMP_LAND_SECONDARY" value="1118}}
{{EnumField">ACT_MP_SWIM_SECONDARY|1119</item>
<item key="ACT_MP_ATTACK_STAND_SECONDARY" value="1120}}
{{EnumField">ACT_MP_ATTACK_CROUCH_SECONDARY|1121</item>
<item key="ACT_MP_ATTACK_SWIM_SECONDARY" value="1122}}
{{EnumField">ACT_MP_ATTACK_AIRWALK_SECONDARY|1123</item>
<item key="ACT_MP_RELOAD_STAND_SECONDARY" value="1124}}
{{EnumField">ACT_MP_RELOAD_STAND_SECONDARY_LOOP|1125</item>
<item key="ACT_MP_RELOAD_STAND_SECONDARY_END" value="1126}}
{{EnumField">ACT_MP_RELOAD_CROUCH_SECONDARY|1127</item>
<item key="ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP" value="1128}}
{{EnumField">ACT_MP_RELOAD_CROUCH_SECONDARY_END|1129</item>
<item key="ACT_MP_RELOAD_SWIM_SECONDARY" value="1130}}
{{EnumField">ACT_MP_RELOAD_SWIM_SECONDARY_LOOP|1131</item>
<item key="ACT_MP_RELOAD_SWIM_SECONDARY_END" value="1132}}
{{EnumField">ACT_MP_RELOAD_AIRWALK_SECONDARY|1133</item>
<item key="ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP" value="1134}}
{{EnumField">ACT_MP_RELOAD_AIRWALK_SECONDARY_END|1135</item>
<item key="ACT_MP_ATTACK_STAND_GRENADE_SECONDARY" value="1140}}
{{EnumField">ACT_MP_ATTACK_CROUCH_GRENADE_SECONDARY|1141</item>
<item key="ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY" value="1142}}
{{EnumField">ACT_MP_ATTACK_AIRWALK_GRENADE_SECONDARY|1143</item>
<item key="ACT_MP_STAND_MELEE" value="1171}}
{{EnumField">ACT_MP_CROUCH_MELEE|1172</item>
<item key="ACT_MP_RUN_MELEE" value="1173}}
{{EnumField">ACT_MP_WALK_MELEE|1174</item>
<item key="ACT_MP_AIRWALK_MELEE" value="1175}}
{{EnumField">ACT_MP_CROUCHWALK_MELEE|1176</item>
<item key="ACT_MP_JUMP_MELEE" value="1177}}
{{EnumField">ACT_MP_JUMP_START_MELEE|1178</item>
<item key="ACT_MP_JUMP_FLOAT_MELEE" value="1179}}
{{EnumField">ACT_MP_JUMP_LAND_MELEE|1180</item>
<item key="ACT_MP_SWIM_MELEE" value="1181}}
{{EnumField">ACT_MP_ATTACK_STAND_MELEE|1182</item>
<item key="ACT_MP_ATTACK_STAND_MELEE_SECONDARY" value="1183}}
{{EnumField">ACT_MP_ATTACK_CROUCH_MELEE|1184</item>
<item key="ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY" value="1185}}
{{EnumField">ACT_MP_ATTACK_SWIM_MELEE|1186</item>
<item key="ACT_MP_ATTACK_AIRWALK_MELEE" value="1187}}
{{EnumField">ACT_MP_ATTACK_STAND_GRENADE_MELEE|1188</item>
<item key="ACT_MP_ATTACK_CROUCH_GRENADE_MELEE" value="1189}}
{{EnumField">ACT_MP_ATTACK_SWIM_GRENADE_MELEE|1190</item>
<item key="ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE" value="1191}}
{{EnumField">ACT_MP_GESTURE_FLINCH|1258</item>
<item key="ACT_MP_GESTURE_FLINCH_PRIMARY" value="1259}}
{{EnumField">ACT_MP_GESTURE_FLINCH_SECONDARY|1260</item>
<item key="ACT_MP_GESTURE_FLINCH_MELEE" value="1261}}
{{EnumField">ACT_MP_GESTURE_FLINCH_HEAD|1264</item>
<item key="ACT_MP_GESTURE_FLINCH_CHEST" value="1265}}
{{EnumField">ACT_MP_GESTURE_FLINCH_STOMACH|1266</item>
<item key="ACT_MP_GESTURE_FLINCH_LEFTARM" value="1267}}
{{EnumField">ACT_MP_GESTURE_FLINCH_RIGHTARM|1268</item>
<item key="ACT_MP_GESTURE_FLINCH_LEFTLEG" value="1269}}
{{EnumField">ACT_MP_GESTURE_FLINCH_RIGHTLEG|1270</item>
<item key="ACT_MP_GRENADE1_DRAW" value="1271}}
{{EnumField">ACT_MP_GRENADE1_IDLE|1272</item>
<item key="ACT_MP_GRENADE1_ATTACK" value="1273}}
{{EnumField">ACT_MP_GRENADE2_DRAW|1274</item>
<item key="ACT_MP_GRENADE2_IDLE" value="1275}}
{{EnumField">ACT_MP_GRENADE2_ATTACK|1276</item>
<item key="ACT_MP_PRIMARY_GRENADE1_DRAW" value="1277}}
{{EnumField">ACT_MP_PRIMARY_GRENADE1_IDLE|1278</item>
<item key="ACT_MP_PRIMARY_GRENADE1_ATTACK" value="1279}}
{{EnumField">ACT_MP_PRIMARY_GRENADE2_DRAW|1280</item>
<item key="ACT_MP_PRIMARY_GRENADE2_IDLE" value="1281}}
{{EnumField">ACT_MP_PRIMARY_GRENADE2_ATTACK|1282</item>
<item key="ACT_MP_SECONDARY_GRENADE1_DRAW" value="1283}}
{{EnumField">ACT_MP_SECONDARY_GRENADE1_IDLE|1284</item>
<item key="ACT_MP_SECONDARY_GRENADE1_ATTACK" value="1285}}
{{EnumField">ACT_MP_SECONDARY_GRENADE2_DRAW|1286</item>
<item key="ACT_MP_SECONDARY_GRENADE2_IDLE" value="1287}}
{{EnumField">ACT_MP_SECONDARY_GRENADE2_ATTACK|1288</item>
<item key="ACT_MP_MELEE_GRENADE1_DRAW" value="1289}}
{{EnumField">ACT_MP_MELEE_GRENADE1_IDLE|1290</item>
<item key="ACT_MP_MELEE_GRENADE1_ATTACK" value="1291}}
{{EnumField">ACT_MP_MELEE_GRENADE2_DRAW|1292</item>
<item key="ACT_MP_MELEE_GRENADE2_IDLE" value="1293}}
{{EnumField">ACT_MP_MELEE_GRENADE2_ATTACK|1294</item>
<item key="ACT_MP_STAND_BUILDING" value="1307}}
{{EnumField">ACT_MP_CROUCH_BUILDING|1308</item>
<item key="ACT_MP_RUN_BUILDING" value="1309}}
{{EnumField">ACT_MP_WALK_BUILDING|1310</item>
<item key="ACT_MP_AIRWALK_BUILDING" value="1311}}
{{EnumField">ACT_MP_CROUCHWALK_BUILDING|1312</item>
<item key="ACT_MP_JUMP_BUILDING" value="1313}}
{{EnumField">ACT_MP_JUMP_START_BUILDING|1314</item>
<item key="ACT_MP_JUMP_FLOAT_BUILDING" value="1315}}
{{EnumField">ACT_MP_JUMP_LAND_BUILDING|1316</item>
<item key="ACT_MP_SWIM_BUILDING" value="1317}}
{{EnumField">ACT_MP_ATTACK_STAND_BUILDING|1318</item>
<item key="ACT_MP_ATTACK_CROUCH_BUILDING" value="1319}}
{{EnumField">ACT_MP_ATTACK_SWIM_BUILDING|1320</item>
<item key="ACT_MP_ATTACK_AIRWALK_BUILDING" value="1321}}
{{EnumField">ACT_MP_ATTACK_STAND_GRENADE_BUILDING|1322</item>
<item key="ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING" value="1323}}
{{EnumField">ACT_MP_ATTACK_SWIM_GRENADE_BUILDING|1324</item>
<item key="ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING" value="1325}}
{{EnumField">ACT_MP_STAND_PDA|1345</item>
<item key="ACT_MP_CROUCH_PDA" value="1346}}
{{EnumField">ACT_MP_RUN_PDA|1347</item>
<item key="ACT_MP_WALK_PDA" value="1348}}
{{EnumField">ACT_MP_AIRWALK_PDA|1349</item>
<item key="ACT_MP_CROUCHWALK_PDA" value="1350}}
{{EnumField">ACT_MP_JUMP_PDA|1351</item>
<item key="ACT_MP_JUMP_START_PDA" value="1352}}
{{EnumField">ACT_MP_JUMP_FLOAT_PDA|1353</item>
<item key="ACT_MP_JUMP_LAND_PDA" value="1354}}
{{EnumField">ACT_MP_SWIM_PDA|1355</item>
<item key="ACT_MP_ATTACK_STAND_PDA" value="1356}}
{{EnumField">ACT_MP_ATTACK_SWIM_PDA|1357</item>
<item key="ACT_MP_GESTURE_VC_HANDMOUTH" value="1377}}
{{EnumField">ACT_MP_GESTURE_VC_FINGERPOINT|1378</item>
<item key="ACT_MP_GESTURE_VC_FISTPUMP" value="1379}}
{{EnumField">ACT_MP_GESTURE_VC_THUMBSUP|1380</item>
<item key="ACT_MP_GESTURE_VC_NODYES" value="1381}}
{{EnumField">ACT_MP_GESTURE_VC_NODNO|1382</item>
<item key="ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY" value="1383}}
{{EnumField">ACT_MP_GESTURE_VC_FINGERPOINT_PRIMARY|1384</item>
<item key="ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY" value="1385}}
{{EnumField">ACT_MP_GESTURE_VC_THUMBSUP_PRIMARY|1386</item>
<item key="ACT_MP_GESTURE_VC_NODYES_PRIMARY" value="1387}}
{{EnumField">ACT_MP_GESTURE_VC_NODNO_PRIMARY|1388</item>
<item key="ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY" value="1389}}
{{EnumField">ACT_MP_GESTURE_VC_FINGERPOINT_SECONDARY|1390</item>
<item key="ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY" value="1391}}
{{EnumField">ACT_MP_GESTURE_VC_THUMBSUP_SECONDARY|1392</item>
<item key="ACT_MP_GESTURE_VC_NODYES_SECONDARY" value="1393}}
{{EnumField">ACT_MP_GESTURE_VC_NODNO_SECONDARY|1394</item>
<item key="ACT_MP_GESTURE_VC_HANDMOUTH_MELEE" value="1395}}
{{EnumField">ACT_MP_GESTURE_VC_FINGERPOINT_MELEE|1396</item>
<item key="ACT_MP_GESTURE_VC_FISTPUMP_MELEE" value="1397}}
{{EnumField">ACT_MP_GESTURE_VC_THUMBSUP_MELEE|1398</item>
<item key="ACT_MP_GESTURE_VC_NODYES_MELEE" value="1399}}
{{EnumField">ACT_MP_GESTURE_VC_NODNO_MELEE|1400</item>
<item key="ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING" value="1413}}
{{EnumField">ACT_MP_GESTURE_VC_FINGERPOINT_BUILDING|1414</item>
<item key="ACT_MP_GESTURE_VC_FISTPUMP_BUILDING" value="1415}}
{{EnumField">ACT_MP_GESTURE_VC_THUMBSUP_BUILDING|1416</item>
<item key="ACT_MP_GESTURE_VC_NODYES_BUILDING" value="1417}}
{{EnumField">ACT_MP_GESTURE_VC_NODNO_BUILDING|1418</item>
<item key="ACT_MP_GESTURE_VC_HANDMOUTH_PDA" value="1419}}
{{EnumField">ACT_MP_GESTURE_VC_FINGERPOINT_PDA|1420</item>
<item key="ACT_MP_GESTURE_VC_FISTPUMP_PDA" value="1421}}
{{EnumField">ACT_MP_GESTURE_VC_THUMBSUP_PDA|1422</item>
<item key="ACT_MP_GESTURE_VC_NODYES_PDA" value="1423}}
{{EnumField">ACT_MP_GESTURE_VC_NODNO_PDA|1424</item>
<item key="ACT_VM_UNUSABLE" value="1428}}
{{EnumField">ACT_VM_UNUSABLE_TO_USABLE|1429</item>
<item key="ACT_VM_USABLE_TO_UNUSABLE" value="1430}}
{{EnumField">ACT_GMOD_GESTURE_AGREE|1610</item>
<item key="ACT_GMOD_GESTURE_BECON" value="1611}}
{{EnumField">ACT_GMOD_GESTURE_BOW|1612</item>
<item key="ACT_GMOD_GESTURE_DISAGREE" value="1613}}
{{EnumField">ACT_GMOD_TAUNT_SALUTE|1614</item>
<item key="ACT_GMOD_GESTURE_WAVE" value="1615}}
{{EnumField">ACT_GMOD_TAUNT_PERSISTENCE|1616</item>
<item key="ACT_GMOD_TAUNT_MUSCLE" value="1617}}
{{EnumField">ACT_GMOD_TAUNT_LAUGH|1618</item>
<item key="ACT_GMOD_GESTURE_POINT" value="1619}}
{{EnumField">ACT_GMOD_TAUNT_CHEER|1620</item>
<item key="ACT_HL2MP_RUN_FAST" value="1621}}
{{EnumField">ACT_HL2MP_RUN_CHARGING|1622</item>
<item key="ACT_HL2MP_RUN_PANICKED" value="1623}}
{{EnumField">ACT_HL2MP_RUN_PROTECTED|1624</item>
<item key="ACT_HL2MP_IDLE_MELEE_ANGRY" value="1625}}
{{EnumField">ACT_HL2MP_ZOMBIE_SLUMP_IDLE|1626</item>
<item key="ACT_HL2MP_ZOMBIE_SLUMP_RISE" value="1627}}
{{EnumField">ACT_HL2MP_WALK_ZOMBIE_01|1628</item>
<item key="ACT_HL2MP_WALK_ZOMBIE_02" value="1629}}
{{EnumField">ACT_HL2MP_WALK_ZOMBIE_03|1630</item>
<item key="ACT_HL2MP_WALK_ZOMBIE_04" value="1631}}
{{EnumField">ACT_HL2MP_WALK_ZOMBIE_05|1632</item>
<item key="ACT_HL2MP_WALK_CROUCH_ZOMBIE_01" value="1633}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_ZOMBIE_02|1634</item>
<item key="ACT_HL2MP_WALK_CROUCH_ZOMBIE_03" value="1635}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_ZOMBIE_04|1636</item>
<item key="ACT_HL2MP_WALK_CROUCH_ZOMBIE_05" value="1637}}
{{EnumField">ACT_HL2MP_IDLE_CROUCH_ZOMBIE_01|1638</item>
<item key="ACT_HL2MP_IDLE_CROUCH_ZOMBIE_02" value="1639}}
{{EnumField">ACT_GMOD_GESTURE_RANGE_ZOMBIE|1640</item>
<item key="ACT_GMOD_GESTURE_TAUNT_ZOMBIE" value="1641}}
{{EnumField">ACT_GMOD_TAUNT_DANCE|1642</item>
<item key="ACT_GMOD_TAUNT_ROBOT" value="1643}}
{{EnumField">ACT_GMOD_GESTURE_RANGE_ZOMBIE_SPECIAL|1644</item>
<item key="ACT_GMOD_GESTURE_RANGE_FRENZY" value="1645}}
{{EnumField">ACT_HL2MP_RUN_ZOMBIE_FAST|1646</item>
<item key="ACT_HL2MP_WALK_ZOMBIE_06" value="1647}}
{{EnumField">ACT_ZOMBIE_LEAP_START|1648</item>
<item key="ACT_ZOMBIE_LEAPING" value="1649}}
{{EnumField">ACT_ZOMBIE_CLIMB_UP|1650</item>
<item key="ACT_ZOMBIE_CLIMB_START" value="1651}}
{{EnumField">ACT_ZOMBIE_CLIMB_END|1652</item>
<item key="ACT_HL2MP_IDLE_MAGIC" value="1653}}
{{EnumField">ACT_HL2MP_WALK_MAGIC|1654</item>
<item key="ACT_HL2MP_RUN_MAGIC" value="1655}}
{{EnumField">ACT_HL2MP_IDLE_CROUCH_MAGIC|1656</item>
<item key="ACT_HL2MP_WALK_CROUCH_MAGIC" value="1657}}
{{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_MAGIC|1658</item>
<item key="ACT_HL2MP_GESTURE_RELOAD_MAGIC" value="1659}}
{{EnumField">ACT_HL2MP_JUMP_MAGIC|1660</item>
<item key="ACT_HL2MP_SWIM_IDLE_MAGIC" value="1661}}
{{EnumField">ACT_HL2MP_SWIM_MAGIC|1662</item>
<item key="ACT_HL2MP_IDLE_REVOLVER" value="1663}}
{{EnumField">ACT_HL2MP_WALK_REVOLVER|1664</item>
<item key="ACT_HL2MP_RUN_REVOLVER" value="1665}}
{{EnumField">ACT_HL2MP_IDLE_CROUCH_REVOLVER|1666</item>
<item key="ACT_HL2MP_WALK_CROUCH_REVOLVER" value="1667}}
{{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_REVOLVER|1668</item>
<item key="ACT_HL2MP_GESTURE_RELOAD_REVOLVER" value="1669}}
{{EnumField">ACT_HL2MP_JUMP_REVOLVER|1670</item>
<item key="ACT_HL2MP_SWIM_IDLE_REVOLVER" value="1671}}
{{EnumField">ACT_HL2MP_SWIM_REVOLVER|1672</item>
<item key="ACT_HL2MP_IDLE_CAMERA" value="1673}}
{{EnumField">ACT_HL2MP_WALK_CAMERA|1674</item>
<item key="ACT_HL2MP_RUN_CAMERA" value="1675}}
{{EnumField">ACT_HL2MP_IDLE_CROUCH_CAMERA|1676</item>
<item key="ACT_HL2MP_WALK_CROUCH_CAMERA" value="1677}}
{{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_CAMERA|1678</item>
<item key="ACT_HL2MP_GESTURE_RELOAD_CAMERA" value="1679}}
{{EnumField">ACT_HL2MP_JUMP_CAMERA|1680</item>
<item key="ACT_HL2MP_SWIM_IDLE_CAMERA" value="1681}}
{{EnumField">ACT_HL2MP_SWIM_CAMERA|1682</item>
<item key="ACT_HL2MP_IDLE_ANGRY" value="1683}}
{{EnumField">ACT_HL2MP_WALK_ANGRY|1684</item>
<item key="ACT_HL2MP_RUN_ANGRY" value="1685}}
{{EnumField">ACT_HL2MP_IDLE_CROUCH_ANGRY|1686</item>
<item key="ACT_HL2MP_WALK_CROUCH_ANGRY" value="1687}}
{{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_ANGRY|1688</item>
<item key="ACT_HL2MP_GESTURE_RELOAD_ANGRY" value="1689}}
{{EnumField">ACT_HL2MP_JUMP_ANGRY|1690</item>
<item key="ACT_HL2MP_SWIM_IDLE_ANGRY" value="1691}}
{{EnumField">ACT_HL2MP_SWIM_ANGRY|1692</item>
<item key="ACT_HL2MP_IDLE_SCARED" value="1693}}
{{EnumField">ACT_HL2MP_WALK_SCARED|1694</item>
<item key="ACT_HL2MP_RUN_SCARED" value="1695}}
{{EnumField">ACT_HL2MP_IDLE_CROUCH_SCARED|1696</item>
<item key="ACT_HL2MP_WALK_CROUCH_SCARED" value="1697}}
{{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_SCARED|1698</item>
<item key="ACT_HL2MP_GESTURE_RELOAD_SCARED" value="1699}}
{{EnumField">ACT_HL2MP_JUMP_SCARED|1700</item>
<item key="ACT_HL2MP_SWIM_IDLE_SCARED" value="1701}}
{{EnumField">ACT_HL2MP_SWIM_SCARED|1702</item>
<item key="ACT_HL2MP_IDLE_ZOMBIE" value="1703}}
{{EnumField">ACT_HL2MP_WALK_ZOMBIE|1704</item>
<item key="ACT_HL2MP_RUN_ZOMBIE" value="1705}}
{{EnumField">ACT_HL2MP_IDLE_CROUCH_ZOMBIE|1706</item>
<item key="ACT_HL2MP_WALK_CROUCH_ZOMBIE" value="1707}}
{{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_ZOMBIE|1708</item>
<item key="ACT_HL2MP_GESTURE_RELOAD_ZOMBIE" value="1709}}
{{EnumField">ACT_HL2MP_JUMP_ZOMBIE|1710</item>
<item key="ACT_HL2MP_SWIM_IDLE_ZOMBIE" value="1711}}
{{EnumField">ACT_HL2MP_SWIM_ZOMBIE|1712</item>
<item key="ACT_HL2MP_IDLE_SUITCASE" value="1713}}
{{EnumField">ACT_HL2MP_WALK_SUITCASE|1714</item>
<item key="ACT_HL2MP_RUN_SUITCASE" value="1715}}
{{EnumField">ACT_HL2MP_IDLE_CROUCH_SUITCASE|1716</item>
<item key="ACT_HL2MP_WALK_CROUCH_SUITCASE" value="1717}}
{{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_SUITCASE|1718</item>
<item key="ACT_HL2MP_GESTURE_RELOAD_SUITCASE" value="1719}}
{{EnumField">ACT_HL2MP_JUMP_SUITCASE|1720</item>
<item key="ACT_HL2MP_SWIM_IDLE_SUITCASE" value="1721}}
{{EnumField">ACT_HL2MP_SWIM_SUITCASE|1722</item>
<item key="ACT_HL2MP_IDLE" value="1777}}
{{EnumField">ACT_HL2MP_WALK|1778</item>
<item key="ACT_HL2MP_RUN" value="1779}}
{{EnumField">ACT_HL2MP_IDLE_CROUCH|1780</item>
<item key="ACT_HL2MP_WALK_CROUCH" value="1781}}
{{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK|1782</item>
<item key="ACT_HL2MP_GESTURE_RELOAD" value="1783}}
{{EnumField">ACT_HL2MP_JUMP|1784</item>
<item key="ACT_HL2MP_SWIM" value="1786}}
{{EnumField">ACT_HL2MP_IDLE_PISTOL|1787</item>
<item key="ACT_HL2MP_WALK_PISTOL" value="1788}}
{{EnumField">ACT_HL2MP_RUN_PISTOL|1789</item>
<item key="ACT_HL2MP_IDLE_CROUCH_PISTOL" value="1790}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_PISTOL|1791</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_PISTOL" value="1792}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_PISTOL|1793</item>
<item key="ACT_HL2MP_JUMP_PISTOL" value="1794}}
{{EnumField">ACT_HL2MP_SWIM_IDLE_PISTOL|1795</item>
<item key="ACT_HL2MP_SWIM_PISTOL" value="1796}}
{{EnumField">ACT_HL2MP_IDLE_SMG1|1797</item>
<item key="ACT_HL2MP_WALK_SMG1" value="1798}}
{{EnumField">ACT_HL2MP_RUN_SMG1|1799</item>
<item key="ACT_HL2MP_IDLE_CROUCH_SMG1" value="1800}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_SMG1|1801</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1" value="1802}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_SMG1|1803</item>
<item key="ACT_HL2MP_JUMP_SMG1" value="1804}}
{{EnumField">ACT_HL2MP_SWIM_IDLE_SMG1|1805</item>
<item key="ACT_HL2MP_SWIM_SMG1" value="1806}}
{{EnumField">ACT_HL2MP_IDLE_AR2|1807</item>
<item key="ACT_HL2MP_WALK_AR2" value="1808}}
{{EnumField">ACT_HL2MP_RUN_AR2|1809</item>
<item key="ACT_HL2MP_IDLE_CROUCH_AR2" value="1810}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_AR2|1811</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_AR2" value="1812}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_AR2|1813</item>
<item key="ACT_HL2MP_JUMP_AR2" value="1814}}
{{EnumField">ACT_HL2MP_SWIM_IDLE_AR2|1815</item>
<item key="ACT_HL2MP_SWIM_AR2" value="1816}}
{{EnumField">ACT_HL2MP_IDLE_SHOTGUN|1817</item>
<item key="ACT_HL2MP_WALK_SHOTGUN" value="1818}}
{{EnumField">ACT_HL2MP_RUN_SHOTGUN|1819</item>
<item key="ACT_HL2MP_IDLE_CROUCH_SHOTGUN" value="1820}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_SHOTGUN|1821</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_SHOTGUN" value="1822}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_SHOTGUN|1823</item>
<item key="ACT_HL2MP_JUMP_SHOTGUN" value="1824}}
{{EnumField">ACT_HL2MP_SWIM_IDLE_SHOTGUN|1825</item>
<item key="ACT_HL2MP_SWIM_SHOTGUN" value="1826}}
{{EnumField">ACT_HL2MP_IDLE_RPG|1827</item>
<item key="ACT_HL2MP_WALK_RPG" value="1828}}
{{EnumField">ACT_HL2MP_RUN_RPG|1829</item>
<item key="ACT_HL2MP_IDLE_CROUCH_RPG" value="1830}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_RPG|1831</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_RPG" value="1832}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_RPG|1833</item>
<item key="ACT_HL2MP_JUMP_RPG" value="1834}}
{{EnumField">ACT_HL2MP_SWIM_IDLE_RPG|1835</item>
<item key="ACT_HL2MP_SWIM_RPG" value="1836}}
{{EnumField">ACT_HL2MP_IDLE_GRENADE|1837</item>
<item key="ACT_HL2MP_WALK_GRENADE" value="1838}}
{{EnumField">ACT_HL2MP_RUN_GRENADE|1839</item>
<item key="ACT_HL2MP_IDLE_CROUCH_GRENADE" value="1840}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_GRENADE|1841</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_GRENADE" value="1842}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_GRENADE|1843</item>
<item key="ACT_HL2MP_JUMP_GRENADE" value="1844}}
{{EnumField">ACT_HL2MP_SWIM_IDLE_GRENADE|1845</item>
<item key="ACT_HL2MP_SWIM_GRENADE" value="1846}}
{{EnumField">ACT_HL2MP_IDLE_DUEL|1847</item>
<item key="ACT_HL2MP_WALK_DUEL" value="1848}}
{{EnumField">ACT_HL2MP_RUN_DUEL|1849</item>
<item key="ACT_HL2MP_IDLE_CROUCH_DUEL" value="1850}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_DUEL|1851</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_DUEL" value="1852}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_DUEL|1853</item>
<item key="ACT_HL2MP_JUMP_DUEL" value="1854}}
{{EnumField">ACT_HL2MP_SWIM_IDLE_DUEL|1855</item>
<item key="ACT_HL2MP_SWIM_DUEL" value="1856}}
{{EnumField">ACT_HL2MP_IDLE_PHYSGUN|1857</item>
<item key="ACT_HL2MP_WALK_PHYSGUN" value="1858}}
{{EnumField">ACT_HL2MP_RUN_PHYSGUN|1859</item>
<item key="ACT_HL2MP_IDLE_CROUCH_PHYSGUN" value="1860}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_PHYSGUN|1861</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_PHYSGUN" value="1862}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_PHYSGUN|1863</item>
<item key="ACT_HL2MP_JUMP_PHYSGUN" value="1864}}
{{EnumField">ACT_HL2MP_SWIM_IDLE_PHYSGUN|1865</item>
<item key="ACT_HL2MP_SWIM_PHYSGUN" value="1866}}
{{EnumField">ACT_HL2MP_IDLE_CROSSBOW|1867</item>
<item key="ACT_HL2MP_WALK_CROSSBOW" value="1868}}
{{EnumField">ACT_HL2MP_RUN_CROSSBOW|1869</item>
<item key="ACT_HL2MP_IDLE_CROUCH_CROSSBOW" value="1870}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_CROSSBOW|1871</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_CROSSBOW" value="1872}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_CROSSBOW|1873</item>
<item key="ACT_HL2MP_JUMP_CROSSBOW" value="1874}}
{{EnumField">ACT_HL2MP_SWIM_IDLE_CROSSBOW|1875</item>
<item key="ACT_HL2MP_SWIM_CROSSBOW" value="1876}}
{{EnumField">ACT_HL2MP_IDLE_MELEE|1877</item>
<item key="ACT_HL2MP_WALK_MELEE" value="1878}}
{{EnumField">ACT_HL2MP_RUN_MELEE|1879</item>
<item key="ACT_HL2MP_IDLE_CROUCH_MELEE" value="1880}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_MELEE|1881</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE" value="1882}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_MELEE|1883</item>
<item key="ACT_HL2MP_JUMP_MELEE" value="1884}}
{{EnumField">ACT_HL2MP_SWIM_IDLE_MELEE|1885</item>
<item key="ACT_HL2MP_SWIM_MELEE" value="1886}}
{{EnumField">ACT_HL2MP_IDLE_SLAM|1887</item>
<item key="ACT_HL2MP_WALK_SLAM" value="1888}}
{{EnumField">ACT_HL2MP_RUN_SLAM|1889</item>
<item key="ACT_HL2MP_IDLE_CROUCH_SLAM" value="1890}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_SLAM|1891</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_SLAM" value="1892}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_SLAM|1893</item>
<item key="ACT_HL2MP_JUMP_SLAM" value="1894}}
{{EnumField">ACT_HL2MP_SWIM_IDLE_SLAM|1895</item>
<item key="ACT_HL2MP_SWIM_SLAM" value="1896}}
{{EnumField">ACT_VM_CRAWL|1897</item>
<item key="ACT_VM_CRAWL_EMPTY" value="1898}}
{{EnumField">ACT_VM_HOLSTER_EMPTY|1899</item>
<item key="ACT_VM_DOWN" value="1900}}
{{EnumField">ACT_VM_DOWN_EMPTY|1901</item>
<item key="ACT_VM_READY" value="1902}}
{{EnumField">ACT_VM_ISHOOT|1903</item>
<item key="ACT_VM_IIN" value="1904}}
{{EnumField">ACT_VM_IIN_EMPTY|1905</item>
<item key="ACT_VM_IIDLE" value="1906}}
{{EnumField">ACT_VM_IIDLE_EMPTY|1907</item>
<item key="ACT_VM_IOUT" value="1908}}
{{EnumField">ACT_VM_IOUT_EMPTY|1909</item>
<item key="ACT_VM_PULLBACK_HIGH_BAKE" value="1910}}
{{EnumField">ACT_VM_HITKILL|1911</item>
<item key="ACT_VM_DEPLOYED_IN" value="1912}}
{{EnumField">ACT_VM_DEPLOYED_IDLE|1913</item>
<item key="ACT_VM_DEPLOYED_FIRE" value="1914}}
{{EnumField">ACT_VM_DEPLOYED_DRYFIRE|1915</item>
<item key="ACT_VM_DEPLOYED_RELOAD" value="1916}}
{{EnumField">ACT_VM_DEPLOYED_RELOAD_EMPTY|1917</item>
<item key="ACT_VM_DEPLOYED_OUT" value="1918}}
{{EnumField">ACT_VM_DEPLOYED_IRON_IN|1919</item>
<item key="ACT_VM_DEPLOYED_IRON_IDLE" value="1920}}
{{EnumField">ACT_VM_DEPLOYED_IRON_FIRE|1921</item>
<item key="ACT_VM_DEPLOYED_IRON_DRYFIRE" value="1922}}
{{EnumField">ACT_VM_DEPLOYED_IRON_OUT|1923</item>
<item key="ACT_VM_DEPLOYED_LIFTED_IN" value="1924}}
{{EnumField">ACT_VM_DEPLOYED_LIFTED_IDLE|1925</item>
<item key="ACT_VM_DEPLOYED_LIFTED_OUT" value="1926}}
{{EnumField">ACT_VM_RELOADEMPTY|1927</item>
<item key="ACT_VM_IRECOIL1" value="1928}}
{{EnumField">ACT_VM_IRECOIL2|1929</item>
<item key="ACT_VM_FIREMODE" value="1930}}
{{EnumField">ACT_VM_ISHOOT_LAST|1931</item>
<item key="ACT_VM_IFIREMODE" value="1932}}
{{EnumField">ACT_VM_DFIREMODE|1933</item>
<item key="ACT_VM_DIFIREMODE" value="1934}}
{{EnumField">ACT_VM_SHOOTLAST|1935</item>
<item key="ACT_VM_ISHOOTDRY" value="1936}}
{{EnumField">ACT_VM_DRAW_M203|1937</item>
<item key="ACT_VM_DRAWFULL_M203" value="1938}}
{{EnumField">ACT_VM_READY_M203|1939</item>
<item key="ACT_VM_IDLE_M203" value="1940}}
{{EnumField">ACT_VM_RELOAD_M203|1941</item>
<item key="ACT_VM_HOLSTER_M203" value="1942}}
{{EnumField">ACT_VM_HOLSTERFULL_M203|1943</item>
<item key="ACT_VM_IIN_M203" value="1944}}
{{EnumField">ACT_VM_IIDLE_M203|1945</item>
<item key="ACT_VM_IOUT_M203" value="1946}}
{{EnumField">ACT_VM_CRAWL_M203|1947</item>
<item key="ACT_VM_DOWN_M203" value="1948}}
{{EnumField">ACT_VM_ISHOOT_M203|1949</item>
<item key="ACT_VM_RELOAD_INSERT" value="1950}}
{{EnumField">ACT_VM_RELOAD_INSERT_PULL|1951</item>
<item key="ACT_VM_RELOAD_END" value="1952}}
{{EnumField">ACT_VM_RELOAD_END_EMPTY|1953</item>
<item key="ACT_VM_RELOAD_INSERT_EMPTY" value="1954}}
{{EnumField">ACT_CROSSBOW_HOLSTER_UNLOADED|1955</item>
<item key="ACT_VM_FIRE_TO_EMPTY" value="1956}}
{{EnumField">ACT_VM_UNLOAD|1957</item>
<item key="ACT_VM_RELOAD2" value="1958}}
{{EnumField">ACT_GMOD_NOCLIP_LAYER|1959</item>
<item key="ACT_HL2MP_IDLE_FIST" value="1960}}
{{EnumField">ACT_HL2MP_WALK_FIST|1961</item>
<item key="ACT_HL2MP_RUN_FIST" value="1962}}
{{EnumField">ACT_HL2MP_IDLE_CROUCH_FIST|1963</item>
<item key="ACT_HL2MP_WALK_CROUCH_FIST" value="1964}}
{{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_FIST|1965</item>
<item key="ACT_HL2MP_GESTURE_RELOAD_FIST" value="1966}}
{{EnumField">ACT_HL2MP_JUMP_FIST|1967</item>
<item key="ACT_HL2MP_SWIM_IDLE_FIST" value="1968}}
{{EnumField">ACT_HL2MP_SWIM_FIST|1969</item>
<item key="ACT_HL2MP_SIT" value="1970}}
{{EnumField">ACT_HL2MP_FIST_BLOCK|1971</item>
<item key="ACT_DRIVE_AIRBOAT" value="1972}}
{{EnumField">ACT_DRIVE_JEEP|1973</item>
<item key="ACT_GMOD_SIT_ROLLERCOASTER" value="1974}}
{{EnumField">ACT_HL2MP_IDLE_KNIFE|1975</item>
<item key="ACT_HL2MP_WALK_KNIFE" value="1976}}
{{EnumField">ACT_HL2MP_RUN_KNIFE|1977</item>
<item key="ACT_HL2MP_IDLE_CROUCH_KNIFE" value="1978}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_KNIFE|1979</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_KNIFE" value="1980}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_KNIFE|1981</item>
<item key="ACT_HL2MP_JUMP_KNIFE" value="1982}}
{{EnumField">ACT_HL2MP_SWIM_IDLE_KNIFE|1983</item>
<item key="ACT_HL2MP_SWIM_KNIFE" value="1984}}
{{EnumField">ACT_HL2MP_IDLE_PASSIVE|1985</item>
<item key="ACT_HL2MP_WALK_PASSIVE" value="1986}}
{{EnumField">ACT_HL2MP_RUN_PASSIVE|1987</item>
<item key="ACT_HL2MP_IDLE_CROUCH_PASSIVE" value="1988}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_PASSIVE|1989</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_PASSIVE" value="1990}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_PASSIVE|1991</item>
<item key="ACT_HL2MP_JUMP_PASSIVE" value="1992}}
{{EnumField">ACT_HL2MP_SWIM_PASSIVE|1993</item>
<item key="ACT_HL2MP_SWIM_IDLE_PASSIVE" value="1994}}
{{EnumField">ACT_HL2MP_IDLE_MELEE2|1995</item>
<item key="ACT_HL2MP_WALK_MELEE2" value="1996}}
{{EnumField">ACT_HL2MP_RUN_MELEE2|1997</item>
<item key="ACT_HL2MP_IDLE_CROUCH_MELEE2" value="1998}}
{{EnumField">ACT_HL2MP_WALK_CROUCH_MELEE2|1999</item>
<item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE2" value="2000}}
{{EnumField">ACT_HL2MP_GESTURE_RELOAD_MELEE2|2001</item>
<item key="ACT_HL2MP_JUMP_MELEE2" value="2002}}
{{EnumField">ACT_HL2MP_SWIM_IDLE_MELEE2|2003</item>
<item key="ACT_HL2MP_SWIM_MELEE2" value="2004}}
{{EnumField">ACT_HL2MP_SIT_PISTOL|2005</item>
<item key="ACT_HL2MP_SIT_SHOTGUN" value="2006}}
{{EnumField">ACT_HL2MP_SIT_SMG1|2007</item>
<item key="ACT_HL2MP_SIT_AR2" value="2008}}
{{EnumField">ACT_HL2MP_SIT_PHYSGUN|2009</item>
<item key="ACT_HL2MP_SIT_GRENADE" value="2010}}
{{EnumField">ACT_HL2MP_SIT_RPG|2011</item>
<item key="ACT_HL2MP_SIT_CROSSBOW" value="2012}}
{{EnumField">ACT_HL2MP_SIT_MELEE|2013</item>
<item key="ACT_HL2MP_SIT_SLAM" value="2014}}
{{EnumField">ACT_HL2MP_SIT_FIST|2015</item>
<item key="ACT_GMOD_IN_CHAT" value="2019}}
{{EnumField">ACT_GMOD_GESTURE_ITEM_GIVE|2020</item>
<item key="ACT_GMOD_GESTURE_ITEM_DROP" value="2021}}
{{EnumField">ACT_GMOD_GESTURE_ITEM_PLACE|2022</item>
<item key="ACT_GMOD_GESTURE_ITEM_THROW" value="2023}}
{{EnumField">ACT_GMOD_GESTURE_MELEE_SHOVE_2HAND|2024</item>
<item key="ACT_GMOD_GESTURE_MELEE_SHOVE_1HAND" value="2025}}
{{EnumField">ACT_HL2MP_SWIM_IDLE|2026</item>
<item key="LAST_SHARED_ACTIVITY" value="2027">The largest activity number</item>
}}