Revision Difference
Enums/HITGROUP#529570
<enum>
<realm>Shared</realm>
<description>Enumerations used by <page>GM:ScalePlayerDamage</page> and <page>GM:ScaleNPCDamage</page> and returned by <page>Player:LastHitGroup</page>.</description>
<items>
<item key="HITGROUP_GENERIC" value="0">1:1 damage. Melee weapons and fall damage typically hit this hitgroup.
This hitgroup is not present on default player models.
It is unknown how this is generated in <page>GM:ScalePlayerDamage</page>, but it occurs when shot by NPCs ( npc_combine_s ) for example.</item>
<item key="HITGROUP_HEAD" value="1">Head</item>
<item key="HITGROUP_CHEST" value="2">Chest</item>
<item key="HITGROUP_STOMACH" value="3">Stomach</item>
<item key="HITGROUP_LEFTARM" value="4">Left arm</item>
<item key="HITGROUP_RIGHTARM" value="5">Right arm</item>
<item key="HITGROUP_LEFTLEG" value="6">Left leg</item>
<item key="HITGROUP_RIGHTLEG" value="7">Right leg</item>
<item key="HITGROUP_GEAR" value="10">Gear. Supposed to be belt area.
This hitgroup is not present on default player models.</item>⤶
This hitgroup is not present on default player models.⤶
⤶
Alerts NPC, but doesn't do damage or bleed (1/100th damage)</item>⤶
</items>
</enum>