Revision Difference
Enums/MOVETYPE#515020
<cat>enum</cat>⤶
<enumeration>⤶
<description>Enumerations used by <page>Entity:SetMoveType</page> and <page>Entity:GetMoveType</page>.</description>⤶
<fields>{{EnumField|MOVETYPE_NONE|0|Don't move</fields>⤶
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</enumeration>⤶
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⤶
{{EnumField|MOVETYPE_ISOMETRIC|1|For players, in TF2 commander view, etc}}⤶
{{EnumField|MOVETYPE_WALK|2|Player only, moving on the ground}}⤶
{{EnumField|MOVETYPE_STEP|3|Monster/NPC movement}}⤶
{{EnumField|MOVETYPE_FLY|4|Fly, no gravity}}⤶
{{EnumField|MOVETYPE_FLYGRAVITY|5|Fly, with gravity}}⤶
{{EnumField|MOVETYPE_VPHYSICS|6|Physics movetype}}⤶
{{EnumField|MOVETYPE_PUSH|7|No clip to world, but pushes and crushes things}}⤶
{{EnumField|MOVETYPE_NOCLIP|8|Noclip}}⤶
{{EnumField|MOVETYPE_LADDER|9|For players, when moving on a ladder}}⤶
{{EnumField|MOVETYPE_OBSERVER|10|Spectator movetype. DO **NOT** use this to make player spectate}}⤶
{{EnumField|MOVETYPE_CUSTOM|11|Custom movetype, can be applied to the player to prevent the default movement code from running, while still calling the related hooks}}⤶
}}