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Enums/PLAYERANIMEVENT#515008

<cat>enum</cat>⤶ <enumeration>⤶ <description>Used by <page>GM:DoAnimationEvent</page> and <page>Player:DoCustomAnimEvent</page>.</description>⤶ <fields>{{EnumField|PLAYERANIMEVENT_ATTACK_PRIMARY|0|Primary attack</fields>⤶ ⤶ </enumeration>⤶ ⤶ ⤶ {{EnumField|PLAYERANIMEVENT_ATTACK_SECONDARY|1|Secondary attack}}⤶ {{EnumField|PLAYERANIMEVENT_ATTACK_GRENADE|2|Grenade throw}}⤶ {{EnumField|PLAYERANIMEVENT_RELOAD|3|Reload}}⤶ {{EnumField|PLAYERANIMEVENT_RELOAD_LOOP|4|Looping reload (single-reload shotguns)}}⤶ {{EnumField|PLAYERANIMEVENT_RELOAD_END|5|Looping reload end}}⤶ {{EnumField|PLAYERANIMEVENT_JUMP|6|Jump}}⤶ {{EnumField|PLAYERANIMEVENT_SWIM|7|Swim}}⤶ {{EnumField|PLAYERANIMEVENT_DIE|8|Die}}⤶ {{EnumField|PLAYERANIMEVENT_FLINCH_CHEST|9}}⤶ {{EnumField|PLAYERANIMEVENT_FLINCH_HEAD|10}}⤶ {{EnumField|PLAYERANIMEVENT_FLINCH_LEFTARM|11}}⤶ {{EnumField|PLAYERANIMEVENT_FLINCH_RIGHTARM|12}}⤶ {{EnumField|PLAYERANIMEVENT_FLINCH_LEFTLEG|13}}⤶ {{EnumField|PLAYERANIMEVENT_FLINCH_RIGHTLEG|14}}⤶ {{EnumField|PLAYERANIMEVENT_DOUBLEJUMP|15}}⤶ {{EnumField|PLAYERANIMEVENT_CANCEL|16}}⤶ {{EnumField|PLAYERANIMEVENT_SPAWN|17|Spawn}}⤶ {{EnumField|PLAYERANIMEVENT_SNAP_YAW|18}}⤶ {{EnumField|PLAYERANIMEVENT_CUSTOM|19|Custom activity}}⤶ {{EnumField|PLAYERANIMEVENT_CUSTOM_GESTURE|20|Play activity in gesture slot}}⤶ {{EnumField|PLAYERANIMEVENT_CUSTOM_SEQUENCE|21|Play sequence}}⤶ {{EnumField|PLAYERANIMEVENT_CUSTOM_GESTURE_SEQUENCE|22|Play sequence in gesture slot}}⤶ {{EnumField|PLAYERANIMEVENT_CANCEL_RELOAD|23|Cancel reload animation}}⤶ }}