Revision Difference
Enums/PLAYERANIMEVENT#515008
<cat>enum</cat>⤶
<enumeration>⤶
<description>Used by <page>GM:DoAnimationEvent</page> and <page>Player:DoCustomAnimEvent</page>.</description>⤶
<fields>{{EnumField|PLAYERANIMEVENT_ATTACK_PRIMARY|0|Primary attack</fields>⤶
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</enumeration>⤶
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{{EnumField|PLAYERANIMEVENT_ATTACK_SECONDARY|1|Secondary attack}}⤶
{{EnumField|PLAYERANIMEVENT_ATTACK_GRENADE|2|Grenade throw}}⤶
{{EnumField|PLAYERANIMEVENT_RELOAD|3|Reload}}⤶
{{EnumField|PLAYERANIMEVENT_RELOAD_LOOP|4|Looping reload (single-reload shotguns)}}⤶
{{EnumField|PLAYERANIMEVENT_RELOAD_END|5|Looping reload end}}⤶
{{EnumField|PLAYERANIMEVENT_JUMP|6|Jump}}⤶
{{EnumField|PLAYERANIMEVENT_SWIM|7|Swim}}⤶
{{EnumField|PLAYERANIMEVENT_DIE|8|Die}}⤶
{{EnumField|PLAYERANIMEVENT_FLINCH_CHEST|9}}⤶
{{EnumField|PLAYERANIMEVENT_FLINCH_HEAD|10}}⤶
{{EnumField|PLAYERANIMEVENT_FLINCH_LEFTARM|11}}⤶
{{EnumField|PLAYERANIMEVENT_FLINCH_RIGHTARM|12}}⤶
{{EnumField|PLAYERANIMEVENT_FLINCH_LEFTLEG|13}}⤶
{{EnumField|PLAYERANIMEVENT_FLINCH_RIGHTLEG|14}}⤶
{{EnumField|PLAYERANIMEVENT_DOUBLEJUMP|15}}⤶
{{EnumField|PLAYERANIMEVENT_CANCEL|16}}⤶
{{EnumField|PLAYERANIMEVENT_SPAWN|17|Spawn}}⤶
{{EnumField|PLAYERANIMEVENT_SNAP_YAW|18}}⤶
{{EnumField|PLAYERANIMEVENT_CUSTOM|19|Custom activity}}⤶
{{EnumField|PLAYERANIMEVENT_CUSTOM_GESTURE|20|Play activity in gesture slot}}⤶
{{EnumField|PLAYERANIMEVENT_CUSTOM_SEQUENCE|21|Play sequence}}⤶
{{EnumField|PLAYERANIMEVENT_CUSTOM_GESTURE_SEQUENCE|22|Play sequence in gesture slot}}⤶
{{EnumField|PLAYERANIMEVENT_CANCEL_RELOAD|23|Cancel reload animation}}⤶
}}