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Enums/PLAYERANIMEVENT#516383

<cat>enum</cat> <enum> <description>Used by <page>GM:DoAnimationEvent</page> and <page>Player:DoCustomAnimEvent</page>.</description> <items> <item key="PLAYERANIMEVENT_ATTACK_PRIMARY" value="0">Primary attack</item>⤶ <item key="PLAYERANIMEVENT_ATTACK_SECONDARY" value="1">Secondary attack</item>⤶ <item key="PLAYERANIMEVENT_ATTACK_GRENADE" value="2">Grenade throw</item>⤶ <item key="PLAYERANIMEVENT_RELOAD" value="3">Reload</item>⤶ <item key="PLAYERANIMEVENT_RELOAD_LOOP" value="4">Looping reload (single-reload shotguns)</item>⤶ <item key="PLAYERANIMEVENT_RELOAD_END" value="5">Looping reload end</item>⤶ <item key="PLAYERANIMEVENT_JUMP" value="6">Jump</item>⤶ <item key="PLAYERANIMEVENT_SWIM" value="7">Swim</item>⤶ <item key="PLAYERANIMEVENT_DIE" value="8">Die</item>⤶ <item key="PLAYERANIMEVENT_ATTACK_PRIMARY" value="0|Primary attack"></item>⤶ <item key="PLAYERANIMEVENT_ATTACK_SECONDARY" value="1|Secondary attack"></item>⤶ <item key="PLAYERANIMEVENT_ATTACK_GRENADE" value="2|Grenade throw"></item>⤶ <item key="PLAYERANIMEVENT_RELOAD" value="3|Reload"></item>⤶ <item key="PLAYERANIMEVENT_RELOAD_LOOP" value="4|Looping reload (single-reload shotguns)"></item>⤶ <item key="PLAYERANIMEVENT_RELOAD_END" value="5|Looping reload end"></item>⤶ <item key="PLAYERANIMEVENT_JUMP" value="6|Jump"></item>⤶ <item key="PLAYERANIMEVENT_SWIM" value="7|Swim"></item>⤶ <item key="PLAYERANIMEVENT_DIE" value="8|Die"></item>⤶ <item key="PLAYERANIMEVENT_FLINCH_CHEST" value="9"></item> <item key="PLAYERANIMEVENT_FLINCH_HEAD" value="1">0</item>⤶ <item key="PLAYERANIMEVENT_FLINCH_LEFTARM" value="1">1</item>⤶ <item key="PLAYERANIMEVENT_FLINCH_RIGHTARM" value="1">2</item>⤶ <item key="PLAYERANIMEVENT_FLINCH_LEFTLEG" value="1">3</item>⤶ <item key="PLAYERANIMEVENT_FLINCH_RIGHTLEG" value="1">4</item>⤶ <item key="PLAYERANIMEVENT_DOUBLEJUMP" value="1">5</item>⤶ <item key="PLAYERANIMEVENT_CANCEL" value="1">6</item>⤶ <item key="PLAYERANIMEVENT_SPAWN" value="1">7|Spawn</item>⤶ <item key="PLAYERANIMEVENT_SNAP_YAW" value="1">8</item>⤶ <item key="PLAYERANIMEVENT_CUSTOM" value="1">9|Custom activity</item>⤶ <item key="PLAYERANIMEVENT_CUSTOM_GESTURE" value="2">0|Play activity in gesture slot</item>⤶ <item key="PLAYERANIMEVENT_CUSTOM_SEQUENCE" value="2">1|Play sequence</item>⤶ <item key="PLAYERANIMEVENT_CUSTOM_GESTURE_SEQUENCE" value="2">2|Play sequence in gesture slot</item>⤶ <item key="PLAYERANIMEVENT_CANCEL_RELOAD" value="2">3|Cancel reload animation</item>⤶ <item key="PLAYERANIMEVENT_FLINCH_HEAD" value="10"></item>⤶ <item key="PLAYERANIMEVENT_FLINCH_LEFTARM" value="11"></item>⤶ <item key="PLAYERANIMEVENT_FLINCH_RIGHTARM" value="12"></item>⤶ <item key="PLAYERANIMEVENT_FLINCH_LEFTLEG" value="13"></item>⤶ <item key="PLAYERANIMEVENT_FLINCH_RIGHTLEG" value="14"></item>⤶ <item key="PLAYERANIMEVENT_DOUBLEJUMP" value="15"></item>⤶ <item key="PLAYERANIMEVENT_CANCEL" value="16"></item>⤶ <item key="PLAYERANIMEVENT_SPAWN" value="17|Spawn"></item>⤶ <item key="PLAYERANIMEVENT_SNAP_YAW" value="18"></item>⤶ <item key="PLAYERANIMEVENT_CUSTOM" value="19|Custom activity"></item>⤶ <item key="PLAYERANIMEVENT_CUSTOM_GESTURE" value="20|Play activity in gesture slot"></item>⤶ <item key="PLAYERANIMEVENT_CUSTOM_SEQUENCE" value="21|Play sequence"></item>⤶ <item key="PLAYERANIMEVENT_CUSTOM_GESTURE_SEQUENCE" value="22|Play sequence in gesture slot"></item>⤶ <item key="PLAYERANIMEVENT_CANCEL_RELOAD" value="23|Cancel reload animation"></item>⤶ </items> </enum>