Revision Difference
GM:HUDWeaponPickedUp#544264
<function name="HUDWeaponPickedUp" parent="GM" type="hook">
<ishook>yes</ishook>
<description>Called when a weapon has been picked up. Override to disable the default HUD notification.</description>
<realm>Client</realm>
<predicted>No</predicted>
<args>
<arg name="weapon" type="Weapon">The picked up weapon</arg>
</args>
</function>
⤶
⤶
<example>⤶
<code>hook.Add( "HUDWeaponPickedUp", "WeaponPickedUp", function( weapon )⤶
-- You would use HUDPaint or DFrame⤶
end )</code>⤶
</example>