Revision Difference
GM:PreRegisterSWEP#529214
<cat>hook</cat>
<title>GM:PreRegisterSWEP</title>
<function name="PreRegisterSWEP" parent="GM" type="hook">
<ishook>yes</ishook>
<description>
Called when a Scripted Weapon (SWEP) is about to be registered, allowing addons to alter the weapopn's SWEP table with custom data for later usage. Called internally from <page>weapons.Register</page>.
Called when a Scripted Weapon (SWEP) is about to be registered, allowing addons to alter the weapon's SWEP table with custom data for later usage. Called internally from <page>weapons.Register</page>.
</description>
<realm>Shared</realm>
<added>2021.01.27</added>
<file line="L48">lua/includes/modules/weapons.lua</file>
<args>
<arg name="swep" type="table">The SWEP table to be registered.</arg>
<arg name="class" type="string">The class name to be assigned.</arg>
</args>
<rets>
<ret name="" type="boolean">Return `false` to prevent the weapon from being registered. Returning any other value has no effect.</ret>
</rets>
</function>
<example>
<description>Prevent registration of any weapon whose name contains a number, and make every other weapon automatic.</description>
<code>
hook.Add( "PreRegisterSWEP", "NoNumbers", function( swep, class )
if ( string.find( class, "%d" ) ) then
return false
else⤶
swep.Primary.Automatic = true⤶
end
⤶
swep.Primary.Automatic = true⤶
end )
</code>
</example>