Garry's Mod Wiki

Revision Difference

Global.ClientsideRagdoll#518391

<function name="ClientsideRagdoll" parent="Global" type="libraryfunc"> <description> Creates a fully clientside ragdoll. <note>The ragdoll initially starts as hidden and with shadows disabled, see the example for how to enable it. There's no need to call <page>Entity:Spawn</page> on this entity. The physics won't initialize at all if the model hasn't been precached serverside first.</note> <bug issue="1387">Clientside entities are not garbage-collected, thus you must store a reference to the object and call <page>CSEnt:Remove</page> manually.</bug> </description> <realm>Client</realm> <args> <arg name="model" type="string">The file path to the model.&#xA;&#xA;&lt;warning&gt;Model must be precached with &lt;page&gt;util.PrecacheModel&lt;/page&gt; on the server before usage.&lt;/warning&gt;</arg>⤶ <arg name="renderGroup" type="number" default="RENDERGROUP_OPAQUE">The &lt;page&gt;RENDERGROUP&lt;/page&gt; to assign.</arg>⤶ <arg name="model" type="string">The file path to the model.⤶ <warning>Model must be precached with <page>util.PrecacheModel</page> on the server before usage.</warning></arg>⤶ <arg name="renderGroup" type="number" default="RENDERGROUP_OPAQUE">The <page>RENDERGROUP</page> to assign.</arg>⤶ </args> <rets> <ret name="" type="CSEnt">The newly created client-side ragdoll. ( C_ClientRagdoll )</ret> </rets> </function> <example> <description>Creates a new ragdoll with the player model of breen and enables rendering and shadows.</description> <code> local ragdoll = ClientsideRagdoll( "models/player/breen.mdl" ) ragdoll:SetNoDraw( false ) ragdoll:DrawShadow( true ) </code> </example>