Revision Difference
Global.DrawTexturize#514806
<function name="DrawTexturize" parent="Global" type="libraryfunc">⤶
<description>Draws the texturize shader, which replaces each pixel on your screen with a different part of the texture depending on its brightness. See [g_texturize](/gmod/Shaders/g_texturize) for information on making the texture.</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="Scale" type="number">Scale of the texture. A smaller number creates a larger texture.</arg>⤶
<arg name="BaseTexture" type="number">This will be the texture to use in the effect. Make sure you use <page>Global.Material</page> to get the texture number</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>Draws the texturize shader with a pattern texture.</description>⤶
<code>⤶
function GM:RenderScreenspaceEffects()⤶
⤶
DrawTexturize(1, Material("pp/texturize/pattern1.png"))⤶
⤶
end⤶
</code>⤶
⤶
</example>