Revision Difference
Global.GetPredictionPlayer#526702
<function name="GetPredictionPlayer" parent="Global" type="libraryfunc">
<added>2020.03.20</added>⤶
<added>2020.04.29</added>⤶
<description>
Returns the player whose movement commands are currently being processed. The player this returns can safely have <page>Player:GetCurrentCommand</page>() called on them. See <page>Prediction</page>.
</description>
<realm>Shared</realm>
<rets>
<ret name="" type="Player">The player currently being predicted, or NULL if no command processing is currently being done.</ret>
</rets>
</function>