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HTML:ConsoleMessage#565476

<function name="ConsoleMessage" parent="HTML" type="panelhook">⤶ <description>Called when the page inside the <page>HTML</page> window runs the `console.log` javascript function.⤶ ⤶ On the x86-64 beta, it's called for all built-in `console.*` javascript functions.⤶ ⤶ Overwriting this function in any way will disable default behavior of printing the message to the in-game console.⤶ </description>⤶ <realm>Client and Menu</realm>⤶ <args>⤶ <arg name="msg" type="string">The message to be logged (or Lua code to be executed; see above).</arg>⤶ <arg name="file" type="string">The message source file, if any.</arg>⤶ <arg name="lineNr" type="number">The line number in the file the message was output from.</arg>⤶ <arg name="severity" type="string" added="2025.09.22">The severity of the message. Possible values are:⤶ * "log"⤶ * "warn"⤶ * "error"⤶ * "debug"⤶ ⤶ </arg>⤶ </args>⤶ </function>⤶ ⤶